So I have a client application built using HTML5 and JavaScript. My application invokes a web service (built using c#), which extracts a blob data from a MySql database and
use this example and change the SQL database to your Database as well as the Select Statement
SqlConnection pubsConn = new SqlConnection("Data Source=localhost;Integrated Security=SSPI;Initial Catalog=pubs;");
SqlCommand logoCMD = new SqlCommand("SELECT pub_id, logo FROM pub_info", pubsConn);
FileStream fs; // Writes the BLOB to a file (*.bmp).
BinaryWriter bw; // Streams the BLOB to the FileStream object.
int bufferSize = 100; // Size of the BLOB buffer.
byte[] outbyte = new byte[bufferSize]; // The BLOB byte[] buffer to be filled by GetBytes.
long retval; // The bytes returned from GetBytes.
long startIndex = 0; // The starting position in the BLOB output.
string pub_id = ""; // The publisher id to use in the file name.
// Open the connection and read data into the DataReader.
pubsConn.Open();
SqlDataReader myReader = logoCMD.ExecuteReader(CommandBehavior.SequentialAccess);
while (myReader.Read())
{
// Get the publisher id, which must occur before getting the logo.
pub_id = myReader.GetString(0);
// Create a file to hold the output.
fs = new FileStream("logo" + pub_id + ".bmp", FileMode.OpenOrCreate, FileAccess.Write);
bw = new BinaryWriter(fs);
// Reset the starting byte for the new BLOB.
startIndex = 0;
// Read the bytes into outbyte[] and retain the number of bytes returned.
retval = myReader.GetBytes(1, startIndex, outbyte, 0, bufferSize);
// Continue reading and writing while there are bytes beyond the size of the buffer.
while (retval == bufferSize)
{
bw.Write(outbyte);
bw.Flush();
// Reposition the start index to the end of the last buffer and fill the buffer.
startIndex += bufferSize;
retval = myReader.GetBytes(1, startIndex, outbyte, 0, bufferSize);
}
// Write the remaining buffer.
bw.Write(outbyte, 0, (int)retval - 1);
bw.Flush();
// Close the output file.
bw.Close();
fs.Close();
}
// Close the reader and the connection.
myReader.Close();
pubsConn.Close();