Is there any way to get all the controls on a container control?

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小蘑菇
小蘑菇 2020-12-10 04:11

I\'ve got a form with a bunch of controls on it, and I wanted to iterate through all the controls on a certain panel and enable/disable them.

I tried this:



        
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  • 2020-12-10 04:31

    Here is a Delphi 2007 way:

    procedure TForm6.ModifyControl(const AControl: TControl; const value: Boolean);
    var
      i: Integer;
    begin
      if AControl=nil then Exit;
      if AControl is TWinControl then begin
        for i := 0 to TWinControl(AControl).ControlCount-1 do
          ModifyControl(TWinControl(AControl).Controls[i], value);
      end;
      Acontrol.Enabled := value;
    end;
    
    procedure TForm6.Button1Click(Sender: TObject); 
    begin 
      ModifyControl(Panel1, true);  // true or false
    end;
    
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  • 2020-12-10 04:33

    If you disable a panel, al controls on it are disabled too.

    Recursive solution with anonymous methods:

    type
      TControlProc = reference to procedure (const AControl: TControl);
    
    procedure TForm6.ModifyControl(const AControl: TControl; 
      const ARef: TControlProc);
    var
      i : Integer;
    begin
      if AControl=nil then
        Exit;
      if AControl is TWinControl then begin
        for i := 0 to TWinControl(AControl).ControlCount-1 do
          ModifyControl(TWinControl(AControl).Controls[i], ARef);
      end;
       ARef(AControl);
    end;
    
    procedure TForm6.Button1Click(Sender: TObject);
    begin
      ModifyControl(Panel1,
        procedure (const AControl: TControl)
        begin
          AControl.Enabled := not Panel1.Enabled;
        end
      );
    end;
    
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  • 2020-12-10 04:38

    Simply

    Panel.Enabled := Value;
    
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  • 2020-12-10 04:43

    This one finds all controls, also nested in frames etc, and points to them via the list. Be aware to free the list afterwards.

    Function AllControls(form : tForm) : tList<tControl>;
    Procedure Add(Control : tControl );
    var i : integer;
    begin
      if Control is TWinControl then
      with TWinControl(Control) do
      for i := 0 to Controlcount-1 do
        Add(Controls[i]);
    
        if Control <> form  then
        result.Add(Control);
      end;
     begin
       result := tlist<tControl>.create;
       add(form);
     end;
    
     var contrls : tlist<tcontrol>;
         c : tcontrol;
     begin
        try
          contrls := AllControls(form1);
          for c in ctrls do Visit(c);  // Do something
        finally
          contrls.free;
        end;
     end;
    

    And if you want a generic version, where you can ask for a specific control type, you can use this:

    Procedure TForm1.Addcontrols( control : tcontrol; list : tlist<tcontrol>);
    var i : integer;
    begin
      if control is twincontrol then
      with twincontrol(control) do
        for i := 0 to controlcount-1 do
        addControl(controls[i], list);
        list.Add(control)
    end;
    
    Function TForm1.GetControls<T>(f : tform) : tlist<T>;
    var list : tlist<tcontrol>;
        c : tcontrol;
    begin
      list := tlist<tcontrol>.Create;
      addControls(f, list);
      result := tlist<t>.create;
      for c in list do
      if c <> f  then
      if c is t then
      result.Add(c);
      list.free;
    end;
    
    procedure TForm1.FormCreate(Sender: TObject);
    VAR List : TList<TRadioButton>;
    begin
      List := GetControls<TRadioButton>(self);
    end;
    
    end.
    

    Use

      List := GetControls<TControl>(self);
    

    to get all controls..

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  • 2020-12-10 04:46

    You're looking for the TWinControl.Controls array and the accompanying ControlCount property. Those are for a control's immediate children. To get grandchildren etc., use standard recursive techniques.

    You don't really want the Components array (which is what the for-in loop iterates over) since it has nothing to do, in general, with the parent-child relationship. Components can own things that have no child relationship, and controls can have children that they don't own.

    Also note that disabling a control implicitly disables all its children, too. You cannot interact with the children of a disabled control; the OS doesn't send input messages to them. To make them look disabled, though, you'll need to disable them separately. That is, to make a button have grayed text, it's not enough to disable its parent, even though the button won't respond to mouse clicks. You need to disable the button itself to make it paint itself "disabledly."

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  • 2020-12-10 04:47

    I know this post is a little old but I came here based on a search for the same information. Here is some C++ code that I worked out for anyone interested.

    // DEV-NOTE:  GUIForm flattens the VCL controls
    // VCL controls are nested.  I.E. Controls on a
    // Panel would have the Panel as a parent and if
    // that Panel is on a TForm, TForm's control count
    // does not account for the nested controls on the
    // Panel.
    //
    // GUIControl is passed a Form pointer and an index
    // value, the index value will walk the controls on the
    // form and any child controls counting up to the idx
    // value passed in.  In this way, every control has a
    // unique index value
    //
    // You can use this to iterate over every single control
    // on a form.  Here is example code:
    //
    // int count = 0;
    // TForm *pTForm = some_form
    // TControl *pCtrl = 0;
    // do
    // {
    //      pCtrl = GUIControl(pTForm, count++);
    //
    // }while(pCtrl);
    
    TControl *GUIControl(TForm *F, int idx)
    {
        TControl *rval = 0;
        int RunCount = 0;
    
        for(int i=0; i<F->ControlCount && !rval; i++)
        {
            TControl *pCtl = F->Controls[i];
    
            if(RunCount == idx )
                rval = pCtl;
            else
                rval = GUIChildControl( pCtl, RunCount, idx);
    
            RunCount++;
        }
    
        return(rval);
    }
    
    TControl *GUIChildControl(TControl *C, int &runcount, int idx)
    {
        TControl *rval = 0;
        TWinControl *pC = dynamic_cast<TWinControl *>(C);
        if(pC)
        {
            for(int i=0; i<pC->ControlCount && !rval; i++)
            {
                TControl *pCtrl = pC->Controls[i];
                runcount++;
    
                if( runcount == idx)
                    rval = pCtrl;
                else
                {
                    TWinControl *pCC = dynamic_cast<TWinControl *>(pCtrl);
    
                    if(pCC)
                    {
                        if( pCC->ControlCount )
                            rval = GUIChildControl(pCtrl, runcount, idx);
                    }
                }
            }
        }
    
        return(rval);
    }
    
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