How to sort three variables using at most two swaps?

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终归单人心
终归单人心 2020-12-10 00:56

The following algorithm can sort three variables x, y and z of type K which are comparable using operator<

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  • 2020-12-10 01:58

    This can illustrated with a truth table relating to every possible combination of comparisons to see how we can best optimize the swap you mention here.

    Values | x < y | y < z | x < z

    x,y,z | y | y | y

    x,z,y | y | n | y

    y,x,z | n | y | y

    y,z,x | n | y | n

    z,x,y | y | n | n

    z,y,x | n | n | n

    By framing the question this way, we can easily see that by initially checking and swapping the 1st and 3rd element, the lowest value that we can have in the first element after the swap can either be x or y. This simplifies the if check afterwards so that we can either swap the 1st and 2nd element when x > y or swap the 2nd and 3rd element when y > z.

    if (x > z) {
        swap(x,z);
    }
    
    if (x > y) {
        swap(x,y);
    } else if (y > z) {
        swap(y,z);
    }
    

    No need for any nested if conditionals. Just 2-3 simple comparisons for 2 swaps at max.

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  • 2020-12-10 01:59

    2 to 3 comparisons, 0 to ~1.7 swaps

    Old question, new answer... The following algorithm sorts x, y and z with 2 to 3 comparisons depending on their values and 0 to ~1.7 swap operations.

    void sort3(K& x, K& y, K& z)
    {    
        if (y < x) {
            if (z < x) {
                if (z < y) {
                    swap(x, z);
                } else {
                    K tmp = std::move(x);
                    x = std::move(y);
                    y = std::move(z);
                    z = std::move(tmp);
                }
            } else {
                swap(x, y);
            }
        } else {
            if (z < y) {
                if (z < x) {
                    K tmp = std::move(z);
                    z = std::move(y);
                    y = std::move(x);
                    x = std::move(tmp);
                } else {
                    swap(y, z);
                }
            }
        }
    }
    

    So, how does it work? It's basiccaly an unrolled insertion sort: if the values are already sorted (it takes 2 comparisons to check that) then the algorithm does not swap anything. Otherwise, it performs 1 or 2 swap operations. However, when 2 swap operations are required, the algorithm « rotates » the values instead so that 4 moves are performed instead of 6 (a swap operation should cost 3 moves, unless optimized).

    There are only 6 possible permutations of 3 values. This algorithm does the comparisons needed to know which permutation we're treating. Then it does the swapping and leaves. Therefore, the algorithm has 6 possible paths (including the one where it does nothing because the array is already sorted). While it's still human-readable, an equivalently optimal algorithm to sort 4 values would have 24 different paths and would be much harder to read (for n values, there are n! possible permutations).

    Since we're already in 2015 and you seemed to be using C++, I took the liberty use std::move so to make sure that the swap-rotate thingy would be efficient enough and would work even for moveable but non-copyable types.

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  • 2020-12-10 02:00

    Find the smallest, this takes 2 comparisons, and swap it into the first position. Then compare the remaining 2 and swap if necessary.

    if (x < y) {
       if (z < x) swap(x,z);
    } else {
      if (y < z) swap(x,y);
      else swap(x,z);
    } 
    if(z<y) swap(y,z);
    

    This takes 3 comparisons, but only two swaps.

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  • 2020-12-10 02:00

    Encode a sorting network in a table. The Wikipedia article I linked should help you with references in case you need to figure out what to put in the table in other cases (i.e., bigger arrays).

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