Concurrent read/write of named pipe in Java (on windows)

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悲哀的现实
悲哀的现实 2020-12-09 23:57

I\'m trying to provide communication between a C# app and a Java app on windows using named pipes with the method described by v01ver in this question: How to open a Windows

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  • 2020-12-10 00:12

    This is expected behaviour of pipes. It is supposed to hang untill other process connects to the pipe and reads it.

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  • 2020-12-10 00:19

    I have a same problem -- communication between a C#/Python app and a Java app on windows using named pipes:

    We have example of Client Code written on Java, but in line String echoResponse = pipe.readLine(); tread waits forever.

    try {
        // Connect to the pipe
        RandomAccessFile pipe = new RandomAccessFile("\\\\.\\pipe\\testpipe", "rw");
        String echoText = "Hello word\n";
        // write to pipe
        pipe.write ( echoText.getBytes() );
        // read response
        String echoResponse = pipe.readLine();
        System.out.println("Response: " + echoResponse );
        pipe.close();
    
        } catch (Exception e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
        }
    

    Solution of problem: I have a ServerPipe code written on Python from here Example Code - Named Pipes: and run its on Python 2.6.6

    from ctypes import *
    
    PIPE_ACCESS_DUPLEX = 0x3
    PIPE_TYPE_MESSAGE = 0x4
    PIPE_READMODE_MESSAGE = 0x2
    PIPE_WAIT = 0
    PIPE_UNLIMITED_INSTANCES = 255
    BUFSIZE = 4096
    NMPWAIT_USE_DEFAULT_WAIT = 0
    INVALID_HANDLE_VALUE = -1
    ERROR_PIPE_CONNECTED = 535
    
    MESSAGE = "Default answer from server\0"
    szPipename = "\\\\.\\pipe\\mynamedpipe"
    
    
    def ReadWrite_ClientPipe_Thread(hPipe):
        chBuf = create_string_buffer(BUFSIZE)
        cbRead = c_ulong(0)
        while 1:
            fSuccess = windll.kernel32.ReadFile(hPipe, chBuf, BUFSIZE,
    byref(cbRead), None)
            if ((fSuccess ==1) or (cbRead.value != 0)):
                print chBuf.value
                cbWritten = c_ulong(0)
                fSuccess = windll.kernel32.WriteFile(hPipe,
                                                     c_char_p(MESSAGE),
                                                     len(MESSAGE),
                                                     byref(cbWritten),
                                                     None
                                                    )
            else:
                break
            if ( (not fSuccess) or (len(MESSAGE) != cbWritten.value)):
                print "Could not reply to the client's request from the
    pipe"
                break
            else:
                print "Number of bytes written:", cbWritten.value
    
        windll.kernel32.FlushFileBuffers(hPipe)
        windll.kernel32.DisconnectNamedPipe(hPipe)
        windll.kernel32.CloseHandle(hPipe)
        return 0
    
    def main():
        THREADFUNC = CFUNCTYPE(c_int, c_int)
        thread_func = THREADFUNC(ReadWrite_ClientPipe_Thread)
        while 1:
            hPipe = windll.kernel32.CreateNamedPipeA(szPipename,
                                                     PIPE_ACCESS_DUPLEX,
                                                     PIPE_TYPE_MESSAGE |
                                                     PIPE_READMODE_MESSAGE
    |
                                                     PIPE_WAIT,
    
    PIPE_UNLIMITED_INSTANCES,
                                                     BUFSIZE, BUFSIZE,
    
    NMPWAIT_USE_DEFAULT_WAIT,
                                                     None
                                                    )
            if (hPipe == INVALID_HANDLE_VALUE):
                print "Error in creating Named Pipe"
                return 0
    
            fConnected = windll.kernel32.ConnectNamedPipe(hPipe, None)
            if ((fConnected == 0) and (windll.kernel32.GetLastError() ==
    ERROR_PIPE_CONNECTED)):
                fConnected = 1
            if (fConnected == 1):
                dwThreadId = c_ulong(0)
                hThread = windll.kernel32.CreateThread(None, 0,
    thread_func, hPipe, 0, byref(dwThreadId))
                if (hThread == -1):
                    print "Create Thread failed"
                    return 0
                else:
                    windll.kernel32.CloseHandle(hThread)
            else:
                print "Could not connect to the Named Pipe"
                windll.kernel32.CloseHandle(hPipe)
        return 0
    
    
    if __name__ == "__main__":
        main()
    

    After server have start you can use slightly modified version of the Java Client code:

    try {
        // Connect to the pipe
        RandomAccessFile pipe = new RandomAccessFile("\\\\.\\pipe\\mynamedpipe", "rw");
        String echoText = "Hello world\n";
        // write to pipe
        pipe.write(echoText.getBytes());
    
        //String aChar;
        StringBuffer fullString = new StringBuffer();
    
        while(true){
            int charCode = pipe.read();
            if(charCode == 0) break;
            //aChar = new Character((char)charCode).toString();
            fullString.append((char)charCode);
        }
    
        System.out.println("Response: " + fullString);
        pipe.close();
    }
    catch (Exception e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    }
    

    It works well in NetBeans 6.9.1.

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  • 2020-12-10 00:24

    Don't worry, using RandomAccessFile to access a named pipe is correct. A named pipe is a file system object. Under Linux/Unix it is also called "fifo". Those objects are readable just like a file. (and not the same as pipes used between processes which are abstracted by Java Pipe class).

    However I see two problems with your program. I cannot test it currently as I would need your test server (feel free to publish). Your reader thread waits for answers from the other side (i.e. the server). It uses readLine(), I would use a different method (for debugging reading char by char might be the best).

    With Java (without JNI) you cannot actually create a named pipe (server side). Opening a named pipe with the generic method used by RandomAccessFile you will get a byte-type stream which can be one-way or duplex.

    BTW: JTDS (the free JDBC driver for SQL Server) can optionally use a named pipe to access SQL server, even over the network. And it is using exactly the RandomAccessFile method.

    BTW2: there is a makepipe.exe test server on older MS SQL Server installation media, however I did not find a trusted source to get that file.

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  • 2020-12-10 00:25

    I suppose that RandomAccessFile is not the right API here. Try a FileInputStream + FileOutputStream on the Java side. But that is only a guess, as I last used the Windows API in times when named pipes didn't yet exist.

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  • 2020-12-10 00:26

    I'm not familiar with JAVA, and my C# is pretty elementary too. However I'm had a similar problem with a multithreaded C++ client that I fixed by opening the pipe for overlapped IO. Until I did this, Windows serialized reads and writes, effectively causing an unsatisfied (blocking) ReadFile to prevent completion of a subsequent WriteFile until the read was done.

    See CreateFile function
    FILE_FLAG_OVERLAPPED

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