How to define a object or struct as threadprivate in OpenMP?

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死守一世寂寞
死守一世寂寞 2020-12-09 22:27

I don\'t know how to make a struct or object as threadprivate, what I\'m doing generates a error:

    struct point2d{
        int x;
        int y;
        p         


        
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  • 2020-12-09 23:11

    What you do in your code is completely correct. Quoting the OpenMP standard (emphasis mine):

    A threadprivate variable with class type must have:

    • an accessible, unambiguous default constructor in case of default initialization without a given initializer;
    • an accessible, unambiguous constructor accepting the given argument in case of direct initialization;
    • an accessible, unambiguous copy constructor in case of copy initialization with an explicit initializer.

    The one in bold seems exactly your case.

    The behavior you encounter seems a missing feature or a bug in the compiler. Strangely enough, even GCC seems to have problem with that, while Intel is claimed to work fine.

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  • 2020-12-09 23:12

    In C++ a struct with methods is a Class where the default is public. It's not plain-old-data (POD). MSVC seems to imply that it can handle threadprivate objects (i.e. non-POD) but I can't seem to get it to work. I did get it working in GCC like this:

    extern point2d myPoint;
    #pragma omp threadprivate(myPoint)
    point2d myPoint;
    

    But there is a work around which will work with MSVC (as well as GCC and ICC). You can use threadprivate pointers.

    The purpuse of threadprivate is to have private version of an object/type for each thread and have the values persistent between parallel regions. You can do that by delcaring a pointer to point2d, making that threadprivate, and then allocating memory for the private pointer for each thread in a parallel region. Make sure you delete the allocated memory at your last parallel call.

    #include <stdio.h>
    #include <omp.h>
    
    struct point2d {
        int x;
        int y;
        point2d(){
            x = 0;
            y = 0;
        }
        //copy constructor
        point2d(point2d& p){
            x = p.x;
            y = p.y;
        }
    };      
    
    static point2d *myPoint;
    #pragma omp threadprivate(myPoint)
    
    int main() {
    
        #pragma omp parallel 
        {
            myPoint = new point2d();
            myPoint->x = omp_get_thread_num();
            myPoint->y = omp_get_thread_num()*10;
            #pragma omp critical
            {
                printf("thread %d myPoint->x %d myPoint->y %d\n", omp_get_thread_num(),myPoint->x, myPoint->y);
            }
        }   
        #pragma omp parallel
        {
            #pragma omp critical
            {
                printf("thread %d myPoint->x %d myPoint->y %d\n", omp_get_thread_num(),myPoint->x, myPoint->y);
            }
            delete myPoint;
        }
    }
    
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