Get ping latency from host

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轻奢々
轻奢々 2020-12-09 22:53

I\'m trying to get the latency from host for a pretty good time and I\'m stuck in. Already tried Simple Ping , but seems it doesn\'t return the latency. The closest I\'ve d

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  • 2020-12-09 23:02

    I took the beautiful code from @hris.to (Thanks!) and updated it to the latest Swift version. Thought I'd share:

    Swift 5.2

    public class SimplePingClient: NSObject {
        public typealias PingResultCompletion = (Result<Double, Error>) -> Void
    
        static let singletonPC = SimplePingClient()
    
        private var completion: PingResultCompletion?
        private var pingClient: SimplePing?
        private var dateReference: Date?
    
        public static func ping(hostname: String, completion: PingResultCompletion?) {
            singletonPC.ping(hostname: hostname, completion: completion)
        }
    
        public func ping(hostname: String, completion: PingResultCompletion?) {
            self.completion = completion
            pingClient = SimplePing(hostName: hostname)
            pingClient?.delegate = self
            pingClient?.start()
        }
    }
    
    extension SimplePingClient: SimplePingDelegate {
        public func simplePing(_ pinger: SimplePing, didStartWithAddress address: Data) {
            pinger.send(with: nil)
        }
    
        public func simplePing(_ pinger: SimplePing, didFailWithError error: Error) {
            completion?(.failure(error))
        }
    
        public func simplePing(_ pinger: SimplePing, didSendPacket packet: Data, sequenceNumber: UInt16) {
            dateReference = Date()
        }
    
        public func simplePing(_ pinger: SimplePing, didFailToSendPacket packet: Data, sequenceNumber: UInt16, error: Error) {
            pinger.stop()
            completion?(.failure(error))
        }
    
        public func simplePing(_ pinger: SimplePing, didReceiveUnexpectedPacket packet: Data) {
            pinger.stop()
            completion?(.failure(PingError.receivedUnexpectedPacket))
        }
    
        public func simplePing(_ pinger: SimplePing, didReceivePingResponsePacket packet: Data, sequenceNumber: UInt16) {
            pinger.stop()
            guard let dateReference = dateReference else { return }
    
            //timeIntervalSinceDate returns seconds, so we convert to milis
            let latency = Date().timeIntervalSince(dateReference) * 1000
            completion?(.success(latency))
        }
    
        enum PingError: Error {
            case receivedUnexpectedPacket
        }
    }
    

    Usage:

    func pingApple() {
        SimplePingClient.ping(hostname: "www.apple.com") { result in
            switch result {
            case .success(let latency):
                print("Latency: \(latency)")
            case .failure(let error):
                print("Ping got error: \(error.localizedDescription)")
            }
        }
    }
    

    Notes:

    • add to your Xcode project the SimplePing.h and SimplePing.m files from developer.apple.com SimplePing
    • let Xcode create a bridging header and add the line #include "SimplePing.h"
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  • 2020-12-09 23:10

    Swift 3 implementation of hris.to's answer:

    import Foundation
    public typealias SimplePingClientCallback = (String?)->()
    
    public class SimplePingClient: NSObject {
        fileprivate static let singletonPC = SimplePingClient()
    
        fileprivate var resultCallback: SimplePingClientCallback?
        fileprivate var pingClinet: SimplePing?
        fileprivate var dateReference: Date?
    
        public static func pingHostname(hostname: String, andResultCallback callback: SimplePingClientCallback?) {
            singletonPC.pingHostname(hostname: hostname, andResultCallback: callback)
        }
    
        public func pingHostname(hostname: String, andResultCallback callback:  SimplePingClientCallback?) {
            resultCallback = callback
            pingClinet = SimplePing(hostName: hostname)
            pingClinet?.delegate = self
            pingClinet?.start()
        }
    }
    
    extension SimplePingClient: SimplePingDelegate {
    
        public func simplePing(_ pinger: SimplePing, didSendPacket packet: Data, sequenceNumber: UInt16){
            dateReference = Date()
        }
    
        public func simplePing(_ pinger: SimplePing, didStartWithAddress address: Data) {
            pinger.send(with: nil)
        }
    
        public func simplePing(_ pinger: SimplePing, didFailWithError error: Error) {
            resultCallback?(nil)
        }
    
        public func simplePing(_ pinger: SimplePing, didReceiveUnexpectedPacket packet: Data) {
            pinger.stop()
            resultCallback?(nil)
        }
    
        public func simplePing(_ pinger: SimplePing, didReceivePingResponsePacket packet: Data, sequenceNumber: UInt16) {
            pinger.stop()
            guard let dateReference = dateReference else { return }
    
          //timeIntervalSinceDate returns seconds, so we convert to milis
            let latency = Date().timeIntervalSince(dateReference) * 1000
            resultCallback?(String(format: "%.f", latency))
        }
    
        public func simplePing(_ pinger: SimplePing, didFailToSendPacket packet: Data, sequenceNumber: UInt16, error: Error) {
            pinger.stop()
            resultCallback?(nil)
        }
    
    }
    
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  • 2020-12-09 23:18

    You can easily extend simple ping to calculate the latency. Simpleping.h defines the SimplePingDelegate protocol. There are two methods of interest - didSendPacket and didReceivePingResponsePacket. A naive implementation for timing the latency would be

    @property (strong,nonatomic) NSDate *start;
    
    - (void)simplePing:(SimplePing *)pinger didSendPacket:(NSData *)packet
    {
        self.start=[NSDate date];
    }
    
    - (void)simplePing:(SimplePing *)pinger didReceivePingResponsePacket:(NSData *)packet
    {
        NSDate *end=[NSDate date];
        double latency = [end timeIntervalSinceDate:self.start]*1000.0;
    
        //TODO - Do something with latency
    }
    

    I say this is a niave implementation because it doesn't deal with the case where another packet is sent before the response is received or where packets are dropped. To deal with this you would need to examine the packet data to determine whether the sequence number was consistent between the send and receive events.

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  • 2020-12-09 23:24

    Following is full working example which pings exactly once given address and then returns ping time in miliseconds:

    Objective-C

    @interface SimplePingClient : NSObject<SimplePingDelegate>
    
    +(void)pingHostname:(NSString*)hostName andResultCallback:(void(^)(NSString* latency))result;
    
    @end
    
    @interface SimplePingClient()
    {
        SimplePing* _pingClient;
        NSDate* _dateReference;
    }
    
    @property(nonatomic, strong) void(^resultCallback)(NSString* latency);
    
    @end
    
    @implementation SimplePingClient
    
    +(void)pingHostname:(NSString*)hostName andResultCallback:(void(^)(NSString* latency))result
    {
        static SimplePingClient* singletonPC = nil;
        static dispatch_once_t onceToken;
        dispatch_once(&onceToken, ^{
            singletonPC = [[SimplePingClient alloc] init];
        });
    
        //ping hostname
        [singletonPC pingHostname:hostName andResultCallBlock:result];
    }
    
    -(void)pingHostname:(NSString*)hostName andResultCallBlock:(void(^)(NSString* latency))result
    {
        _resultCallback = result;
        _pingClient = [SimplePing simplePingWithHostName:hostName];
        _pingClient.delegate = self;
        [_pingClient start];
    }
    
    #pragma mark - SimplePingDelegate methods
    - (void)simplePing:(SimplePing *)pinger didStartWithAddress:(NSData *)address
    {
        [pinger sendPingWithData:nil];
    }
    
    - (void)simplePing:(SimplePing *)pinger didFailWithError:(NSError *)error
    {
        _resultCallback(nil);
    }
    
    - (void)simplePing:(SimplePing *)pinger didSendPacket:(NSData *)packet
    {
        _dateReference = [NSDate date];
    }
    
    - (void)simplePing:(SimplePing *)pinger didFailToSendPacket:(NSData *)packet error:(NSError *)error
    {
        [pinger stop];
        _resultCallback(nil);
    }
    
    - (void)simplePing:(SimplePing *)pinger didReceivePingResponsePacket:(NSData *)packet
    {
        [pinger stop];
        NSDate *end=[NSDate date];
        double latency = [end timeIntervalSinceDate:_dateReference] * 1000;//get in miliseconds
        _resultCallback([NSString stringWithFormat:@"%.f", latency]);
    }
    
    - (void)simplePing:(SimplePing *)pinger didReceiveUnexpectedPacket:(NSData *)packet
    {
        [pinger stop];
        _resultCallback(nil);
    }
    
    @end
    

    And example usage is as follows:

    [SimplePingClient pingHostname:@"www.apple.com"
                 andResultCallback:^(NSString *latency) {
    
                     NSLog(@"your latency is: %@", latency ? latency : @"unknown");
    
                 }];
    

    Swift

    import Foundation
    
    public typealias SimplePingClientCallback = (String?)->()
    
    public class SimplePingClient: NSObject {
        static let singletonPC = SimplePingClient()
    
        private var resultCallback: SimplePingClientCallback?
        private var pingClinet: SimplePing?
        private var dateReference: NSDate?
    
        public static func pingHostname(hostname: String, andResultCallback callback: SimplePingClientCallback?) {
            singletonPC.pingHostname(hostname, andResultCallback: callback)
        }
    
        public func pingHostname(hostname: String, andResultCallback callback: SimplePingClientCallback?) {
            resultCallback = callback
            pingClinet = SimplePing(hostName: hostname)
            pingClinet?.delegate = self
            pingClinet?.start()
        }
    }
    
    extension SimplePingClient: SimplePingDelegate {
        public func simplePing(pinger: SimplePing!, didStartWithAddress address: NSData!) {
            pinger.sendPingWithData(nil)
        }
    
        public func simplePing(pinger: SimplePing!, didFailWithError error: NSError!) {
            resultCallback?(nil)
        }
    
        public func simplePing(pinger: SimplePing!, didSendPacket packet: NSData!) {
            dateReference = NSDate()
        }
    
        public func simplePing(pinger: SimplePing!, didFailToSendPacket packet: NSData!, error: NSError!) {
            pinger.stop()
            resultCallback?(nil)
        }
    
        public func simplePing(pinger: SimplePing!, didReceiveUnexpectedPacket packet: NSData!) {
            pinger.stop()
            resultCallback?(nil)
        }
    
        public func simplePing(pinger: SimplePing!, didReceivePingResponsePacket packet: NSData!) {
            pinger.stop()
    
            guard let dateReference = dateReference else { return }
    
            //timeIntervalSinceDate returns seconds, so we convert to milis
            let latency = NSDate().timeIntervalSinceDate(dateReference) * 1000
    
            resultCallback?(String(format: "%.f", latency))
        }
    }
    

    Usage:

    SimplePingClient.pingHostname("www.apple.com") { latency in
    
                print("Your latency is \(latency ?? "unknown")")
            }
    

    Just for convenience I'm using SimplePing which as stated in docs is fully compatible with iOS:

    SimplePing runs on Mac OS X 10.7 and later, although the core code works just fine on all versions of iOS and the underlying approach works on earlier versions of Mac OS X (back to 10.2).

    Please note that I'm using singleton, as I repeatedly check latency, however if you need this just once you can adopt it without singleton instance. Also SimplePing uses hosts, which will block your main thread so calling it in separate thread might be useful.

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