If the browser can play MP3\'s then I\'ll use the audio tag to play a file. If not, I\'ll have to load in a flash player.
var audio = document.createElement("audio"),
canPlayMP3 = (typeof audio.canPlayType === "function" &&
audio.canPlayType("audio/mpeg;codecs=mp3") !== "");
Edit:
If you don't want to use JavaScript (yes, this will work in browsers that support <audio>
but not MP3), try this:
<audio controls="controls">
<source src="some-audio-file.mp3" type="audio/mpeg;codecs=mp3" />
<!-- if you have an Opus version, also include this:
<source src="some-audio-file.opus" type="audio/ogg;codecs=opus" />
-->
<!-- flash object goes here -->
</audio>
If you want auto-play, include an autoplay
attribute on the audio element.
Just put the code that displays the flash sound player in the tag.
Edit : Use the canPlayType function : http://www.whatwg.org/specs/web-apps/current-work/multipage/media-elements.html#dom-navigator-canplaytype
You can also look at the error attribute : http://www.whatwg.org/specs/web-apps/current-work/multipage/media-elements.html#dom-media-error