So this is something that I\'ve always wondered but was never quite sure about. So it is strictly a matter of curiosity, not a real problem.
As far as I understand,
Here's a nice synopsis of the situation (with some relaity vs. what the standard says) from Stephan T. Lavavej of the MSVC team (http://blogs.msdn.com/vcblog/archive/2008/08/28/the-mallocator.aspx#8904359):
>
also,<cstddef>
,<cstdlib>
, andstd::size_t
etc should be used!I used to be very careful about that. C++98 had a splendid dream wherein
<cfoo>
would declare everything within namespace std, and<foo.h>
would include<cfoo>
and then drag everything into the global namespace with using-declarations. (This is D.5 [depr.c.headers].)This was ignored by lots of implementers (some of which had very little control over the C Standard Library headers). So, C++0x has been changed to match reality. As of the N2723 Working Paper, http://open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2723.pdf , now
<cfoo>
is guaranteed to declare everything within namespace std, and may or may not declare things within the global namespace.<foo.h>
is the opposite: it is guaranteed to declare everything within the global namespace, and may or may not declare things within namespace std.In reality and in C++0x, including
<cfoo>
is no safeguard against everything getting declared in the global namespace anyways. That's why I'm ceasing to bother with<cfoo>
.This was Library Issue 456, http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-defects.html#456 .
(C++0x still deprecates the headers from the C Standard Library, which is hilarious.)
I've never been fond of the <cfoo>
headers myself, and found that I've always use <foo.h>
. Now I feel like I can stop being anxious about my lack of C++ 'purity' in that regard.
I cannot speak for the standards, as I have not read them, but one could envision a C++ environment that is not built on top of a C environment, or where the C environment is a compatibility layer on top of underlying C++ APIs. In such a case, these guarantees may not be made. I would be surprised if such an implementation would be prohibited from being a compliant implementation.
At the present time, no. In fact, even though the code will work with every compiler I now of, it's really not supposed to work at all -- #include
ing one of the c* headers is only supposed to give you access to the names inside of namespace std.
Since implementation of this was such a pain (getting it right essentially required duplicating the entire C library as a C++ library in the right namespace), in C++ 0x they've changed the requirements a bit -- your code is now allowed to work, though (at least if memory serves) it's still not required to work.