I\'d like to display the name of a function I\'m calling. Here is my code
void (*tabFtPtr [nbExo])(); // Array of function pointers
int i;
for (i = 0; i <
I'm not sure this is what you want, but you could do something like this. Declare a structure to hold a function name and address, and an array of functions at file scope:
#define FNUM 3
struct fnc {
void *addr;
char name[32];
};
void (*f[FNUM])();
struct fnc fnames[FNUM];
Initialise these in your code manually by function name, e.g.
fnames[0] = (struct fnc){foo1, "foo1"}; // function address + its name
fnames[1] = (struct fnc){foo2, "foo2"};
fnames[2] = (struct fnc){foo3, "foo3"};
Make a function to search the array, e.g.
char *getfname(void *p)
{
for (int i = 0; i < FNUM; i++) {
if (fnames[i].addr == p)
return fnames[i].name;
}
return NULL;
}
I ran a quick test of this. I initialised the array in main
, and called foo1()
. Here's my function, and the output:
void foo1(void)
{
printf("The pointer of the current function is %p\n", getfnp(__func__));
printf("The name of this function is %s\n", getfname(getfnp(__func__)));
printf("The name of the function at pointer f[2] (%p) is '%s'\n", f[2],
getfname(f[2]));
}
The pointer of the current function is 0x400715
The name of this function is foo1
The name of the function at pointer f[2] (0x40078c) is 'foo3'
Or, more generally:
void foo2(void)
{
for (int i = 0; i < FNUM; i++) {
printf("Function f[%d] is called '%s'\n", i, getfname(f[i]));
}
}
Function f[0] is called 'foo1'
Function f[1] is called 'foo2'
Function f[2] is called 'foo3'
You need a C compiler that follows the C99 standard or later. There is a pre-defined identifier called __func__
which does what you are asking for.
void func (void)
{
printf("%s", __func__);
}
Edit:
As a curious reference, the C standard 6.4.2.2 dictates that the above is exactly the same as if you would have explicitly written:
void func (void)
{
static const char f [] = "func"; // where func is the function's name
printf("%s", f);
}
Edit 2:
So for getting the name through a function pointer, you could construct something like this:
const char* func (bool whoami, ...)
{
const char* result;
if(whoami)
{
result = __func__;
}
else
{
do_work();
result = NULL;
}
return result;
}
int main()
{
typedef const char*(*func_t)(bool x, ...);
func_t function [N] = ...; // array of func pointers
for(int i=0; i<N; i++)
{
printf("%s", function[i](true, ...);
}
}