I\'m trying to get depth data from the camera in iOS 11 with AVDepthData, tho when I setup a photoOutput with the AVCapturePhotoCaptureDelegate the photo.depthData is nil.
To give more details to @klinger answer, here is what you need to do to get Depth Data for each pixel, I wrote some comments, hope it helps!
func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: Error?) {
//## Convert Disparity to Depth ##
let depthData = (photo.depthData as AVDepthData!).converting(toDepthDataType: kCVPixelFormatType_DepthFloat32)
let depthDataMap = depthData.depthDataMap //AVDepthData -> CVPixelBuffer
//## Data Analysis ##
// Useful data
let width = CVPixelBufferGetWidth(depthDataMap) //768 on an iPhone 7+
let height = CVPixelBufferGetHeight(depthDataMap) //576 on an iPhone 7+
CVPixelBufferLockBaseAddress(depthDataMap, CVPixelBufferLockFlags(rawValue: 0))
// Convert the base address to a safe pointer of the appropriate type
let floatBuffer = unsafeBitCast(CVPixelBufferGetBaseAddress(depthDataMap), to: UnsafeMutablePointer<Float32>.self)
// Read the data (returns value of type Float)
// Accessible values : (width-1) * (height-1) = 767 * 575
let distanceAtXYPoint = floatBuffer[Int(x * y)]
}
There are two ways to do this, and you are trying to do both at once:
photo.depthData
object from photoOutput(_:didFinishProcessingPhoto:error:)
. I explain why this did not work for you below.AVCaptureDepthDataOutput
and implement depthDataOutput(_:didOutput:timestamp:connection:)
. I am not sure why this did not work for you, but implementing depthDataOutput(_:didOutput:timestamp:connection:)
might help you figure out why.I think that #1 is a better option, because it pairs the depth data with the image. Here's how you would do that:
@IBAction func capture(_ sender: Any) {
let settings = AVCapturePhotoSettings(format: [AVVideoCodecKey: AVVideoCodecType.jpeg])
settings.isDepthDataDeliveryEnabled = true
self.sessionOutput?.capturePhoto(with: settings, delegate: self)
}
// ...
override func viewDidLoad() {
// ...
self.sessionOutput = AVCapturePhotoOutput()
self.sessionOutput.isDepthDataDeliveryEnabled = true
// ...
}
Then, depth_map
shouldn't be nil
. Make sure to read both this and this (separate but similar pages) for more information about obtaining depth data.
For #2, I'm not quite sure why depthDataOutput(_:didOutput:timestamp:connection:)
isn't being called, but you should implement depthDataOutput(_:didDrop:timestamp:connection:reason:)
to see if depth data is being dropped for some reason.
The way you init your capture device is not right.
You should use the dual camera mode.
as for oc like follows:
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithDeviceType:AVCaptureDeviceTypeBuiltInDualCamera mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionBack];
First, you need to use the dual camera, otherwise you won't get any depth data.
let device = AVCaptureDevice.default(.builtInDualCamera, for: .video, position: .back)
And keep a reference to your queue
let dataOutputQueue = DispatchQueue(label: "data queue", qos: .userInitiated, attributes: [], autoreleaseFrequency: .workItem)
You'll also probably want to synchronize the video and depth data
var outputSynchronizer: AVCaptureDataOutputSynchronizer?
Then you can synchronize the two outputs in your viewDidLoad() method like this
if sessionOutput?.isDepthDataDeliverySupported {
sessionOutput?.isDepthDataDeliveryEnabled = true
depthDataOutput?.connection(with: .depthData)!.isEnabled = true
depthDataOutput?.isFilteringEnabled = true
outputSynchronizer = AVCaptureDataOutputSynchronizer(dataOutputs: [sessionOutput!, depthDataOutput!])
outputSynchronizer!.setDelegate(self, queue: self.dataOutputQueue)
}
I would recommend watching WWDC session 507 - they also provide a full sample app that does exactly what you want.
https://developer.apple.com/videos/play/wwdc2017/507/