What is the best way to create the best pseudo-random number generator? (any language works)
Yikes, that can get VEEEEEERY complicated! There seem to be a number of metrics for how to measure the "randomness" of a random number generator, so it's difficult to meaure which are "best". I would start with Numerical Recipes in C (or whatever langauge you can find one for) for a few examples. I coded up my first simple one from the examples given there.
EDIT: It's also important to start by determining how complex you need your random number generator to be. I remember a rude awakening I had in C years ago when I discovered that the default random number generator had a period somewhere around 32,767, meaning that it tended to repeat itself periodically after generating that many numbers! If you need a few dice rolls, that's fine. But not when you need to generate millions of "random" values for a simulation.
Steal the one out of knuth seminumeric. It is high quality and simple to implement. It uses a pair of arrays, addition, and a couple of ifs. Cheap, effective, and a nice long period 2^55 if i recall correctly.
It all depends on the application. The generator that creates the "most random" numbers might not be the fastest or most memory-efficient one, for example.
The Mersenne Twister algorithm is a popular, fairly fast pseudo-random number generator that produces quite good results. It has a humongously large period, but also a relatively humongous state (2.5 kB). However it is not deemed good enough for cryptographic applications.
Update: Since this answer was written, the PCG family of algorithms was published that seems to outperform existing non-cryptographic algorithms on most fronts (speed, memory, randomness and period), making it an excellent all-round choice for anything but cryptography.
If you're doing crypto though, my answer remains: don't roll your own.
PRNG algorithms are complicated, as is acquiring the right sources of entropy to make them work well. This is not something you want to do yourself. Every modern language has a PRNG library that will almost certainly be suitable for your use.