I would like to figure out how to save a bitmap or vector graphics image after creating a drawing with python\'s turtle module. After a bit of googling I can\'t find an eas
from Tkinter import *
from turtle import *
import turtle
forward(100)
ts = turtle.getscreen()
ts.getcanvas().postscript(file="duck.eps")
This will help you; I had the same problem, I Googled it, but solved it by reading the source of the turtle module.
The canvas (tkinter) object has the postscript function; you can use it.
The turtle module has "getscreen" which gives you the "turtle screen" which gives you the Tiknter canvas in which the turtle is drawing.
This will save you in encapsulated PostScript format, so you can use it in GIMP for sure but there are other viewers too. Or, you can Google how to make a .gif from this.
I wrote an SvgTurtle
class that supports the standard Turtle interface from Python, and writes an SVG file using the svgwrite module. Install svgwrite, download svg_turtle.py, and then call it like this:
from turtle import * # @UnusedWildImport
import svgwrite
from svg_turtle import SvgTurtle
def draw_spiral():
fillcolor('blue')
begin_fill()
for i in range(20):
d = 50 + i*i*1.5
pencolor(0, 0.05*i, 0)
width(i)
forward(d)
right(144)
end_fill()
def write_file(draw_func, filename, size):
drawing = svgwrite.Drawing(filename, size=size)
drawing.add(drawing.rect(fill='white', size=("100%", "100%")))
t = SvgTurtle(drawing)
Turtle._screen = t.screen
Turtle._pen = t
draw_func()
drawing.save()
def main():
write_file(draw_spiral, 'example.svg', size=("500px", "500px"))
print('Done.')
if __name__ == '__main__':
main()