I want to write a file where an external application can read it, but I want also some of the IsolatedStorage advantages, basically insurance against unexpected exceptions.
Instead of creating a temp file and get the location you can get the path from the store directly:
var path = store.GetType().GetField("m_RootDir", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(store).ToString();
You can retrieve the path of an isolated storage file on disk by accessing a private field of the IsolatedStorageFileStream
class, by using reflection. Here's an example:
// Create a file in isolated storage.
IsolatedStorageFile store = IsolatedStorageFile.GetStore(IsolatedStorageScope.User | IsolatedStorageScope.Assembly, null, null);
IsolatedStorageFileStream stream = new IsolatedStorageFileStream("test.txt", FileMode.Create, store);
StreamWriter writer = new StreamWriter(stream);
writer.WriteLine("Hello");
writer.Close();
stream.Close();
// Retrieve the actual path of the file using reflection.
string path = stream.GetType().GetField("m_FullPath", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(stream).ToString();
I'm not sure that's a recommended practice though.
Keep in mind that the location on disk depends on the version of the operation system and that you will need to make sure your other application has the permissions to access that location.
I use Name property of FileStream.
private static string GetAbsolutePath(string filename)
{
IsolatedStorageFile isoStore = IsolatedStorageFile.GetUserStoreForApplication();
string absoulutePath = null;
if (isoStore.FileExists(filename))
{
IsolatedStorageFileStream output = new IsolatedStorageFileStream(filename, FileMode.Open, isoStore);
absoulutePath = output.Name;
output.Close();
output = null;
}
return absoulutePath;
}
This code is tested in Windows Phone 8 SDK.