Unable to download application, could not be installed at this time

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时光取名叫无心
时光取名叫无心 2020-12-08 20:26

I am getting this error when trying to install an app to a device. I\'ve been dealing with code signing errors for the last 3 days, and now this.

My app is using a d

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  • 2020-12-08 20:40

    Apple really needs to work on provisioning files.

    In the docs, it says that the app must firstly be signed with the development provisioning profile and then the distribution provisioning profile upon archival of the file for distribution. However, I found it to work by using the development provisioning file for both the code signing and archival signing instead.

    You really need to play around with the provisioning files and see which works for you.

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  • 2020-12-08 20:43

    Sometimes you just need to delete all apps with has the same bundleId. In my case, I had an app which was installed from the code and after configuring CI I was not able to install builds from CI. The fix was just to delete an app which was installed from Xcode.

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  • 2020-12-08 20:47

    My app's code signing and provisioning profile was fine too. However I fixed the problem from occurring on iOS10 devices by removing it's embedded app extensions. They did not have valid certificates but were not detected as invalid until I disabled the auto-xcode management for their targets.

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  • 2020-12-08 20:50

    Is your app build with a valid enterprise/in-house distribution profile/certificate?

    If so: Attach the device to your mac and start xcode. Then open the organizer (CMD + SHIFT + 2) and read the device's console while installing the app. Maybe that clears things out

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  • 2020-12-08 20:50

    In .plist file

    do your URL tag include http://

    If you fill in URL tag with "www.somelink.com/....." it will download but get message "Unable to download at this time"

    You Should fill in "http://www.somelink.com/...."

    also in Display-image & Full-Size Image

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  • 2020-12-08 20:51

    Just fix it by connect the phone with mac, and In xcode run the app

    Guessing maybe there some bugs with the apple provisioning systems

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