In java I have a program that needs to check continuously if a user is pressing a key. So In psuedocode, somthing like
if (isPressing(\"w\"))
{
//do somthin
You have to implement KeyListener
,take a look here:
http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyListener.html
More details on how to use it: http://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html
In java you don't check if a key is pressed, instead you listen to KeyEvent
s.
The right way to achieve your goal is to register a KeyEventDispatcher
, and implement it to maintain the state of the desired key:
import java.awt.KeyEventDispatcher;
import java.awt.KeyboardFocusManager;
import java.awt.event.KeyEvent;
public class IsKeyPressed {
private static volatile boolean wPressed = false;
public static boolean isWPressed() {
synchronized (IsKeyPressed.class) {
return wPressed;
}
}
public static void main(String[] args) {
KeyboardFocusManager.getCurrentKeyboardFocusManager().addKeyEventDispatcher(new KeyEventDispatcher() {
@Override
public boolean dispatchKeyEvent(KeyEvent ke) {
synchronized (IsKeyPressed.class) {
switch (ke.getID()) {
case KeyEvent.KEY_PRESSED:
if (ke.getKeyCode() == KeyEvent.VK_W) {
wPressed = true;
}
break;
case KeyEvent.KEY_RELEASED:
if (ke.getKeyCode() == KeyEvent.VK_W) {
wPressed = false;
}
break;
}
return false;
}
}
});
}
}
Then you can always use:
if (IsKeyPressed.isWPressed()) {
// do your thing.
}
You can, of course, use same method to implement isPressing("<some key>")
with a map of keys and their state wrapped inside IsKeyPressed
.
Try this:
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import javax.swing.JFrame;
import javax.swing.JTextField;
public class Main {
public static void main(String[] argv) throws Exception {
JTextField textField = new JTextField();
textField.addKeyListener(new Keychecker());
JFrame jframe = new JFrame();
jframe.add(textField);
jframe.setSize(400, 350);
jframe.setVisible(true);
}
class Keychecker extends KeyAdapter {
@Override
public void keyPressed(KeyEvent event) {
char ch = event.getKeyChar();
System.out.println(event.getKeyChar());
}
}