Should I use static_cast or reinterpret_cast when casting a void* to whatever

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被撕碎了的回忆 2020-11-22 16:08

Both static_cast and reinterpret_cast seem to work fine for casting void* to another pointer type. Is there a good reason to favor one over the other?

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  • 2020-11-22 16:37

    Use static_cast: it is the narrowest cast that exactly describes what conversion is made here.

    There’s a misconception that using reinterpret_cast would be a better match because it means “completely ignore type safety and just cast from A to B”.

    However, this doesn’t actually describe the effect of a reinterpret_cast. Rather, reinterpret_cast has a number of meanings, for all of which holds that “the mapping performed by reinterpret_cast is implementation-defined.” [5.2.10.3]

    But in the particular case of casting from void* to T* the mapping is completely well-defined by the standard; namely, to assign a type to a typeless pointer without changing its address.

    This is a reason to prefer static_cast.

    Additionally, and arguably more important, is the fact that every use of reinterpret_cast is downright dangerous because it converts anything to anything else really (for pointers), while static_cast is much more restrictive, thus providing a better level of protection. This has already saved me from bugs where I accidentally tried to coerce one pointer type into another.

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  • 2020-11-22 16:48

    My personal preference is based on code literacy like this:

    void* data = something;
    MyClass* foo = reinterpret_cast<MyClass*>(data);
    foo->bar();
    

    or

    typedef void* hMyClass; //typedef as a handle or reference
    hMyClass = something;
    const MyClass& foo = static_cast<MyClass&>(*hMyClass);
    foo.bar();
    

    They both do the same in the end, but static_cast seems more appropriate in a middle-ware, app enviroment, while reinterpret cast seems more like something you'd see in a lower-level library IMHO.

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  • 2020-11-22 17:04

    This is a tough question. On the one hand, Konrad makes an excellent point about the spec definition for reinterpret_cast, although in practice it probably does the same thing. On the other hand, if you're casting between pointer types (as is fairly common when indexing in memory via a char*, for example), static_cast will generate a compiler error and you'll be forced to use reinterpret_cast anyway.

    In practice I use reinterpret_cast because it's more descriptive of the intent of the cast operation. You could certainly make a case for a different operator to designate pointer reinterprets only (which guaranteed the same address returned), but there isn't one in the standard.

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  • 2020-11-22 17:04

    I suggest using the weakest possible cast always.

    reinterpret_cast may be used to cast a pointer to a float. The more structure-breaking the cast is, the more attention using it requires.

    In case of char*, I'd use c-style cast, until we have some reinterpret_pointer_cast, because it's weaker and nothing else is sufficient.

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