What I want to do is change how a C# method executes when it is called, so that I can write something like this:
[Distributed]
public DTask Solve
Based on the answer to this question and another, ive came up with this tidied up version:
// Note: This method replaces methodToReplace with methodToInject
// Note: methodToInject will still remain pointing to the same location
public static unsafe MethodReplacementState Replace(this MethodInfo methodToReplace, MethodInfo methodToInject)
{
//#if DEBUG
RuntimeHelpers.PrepareMethod(methodToReplace.MethodHandle);
RuntimeHelpers.PrepareMethod(methodToInject.MethodHandle);
//#endif
MethodReplacementState state;
IntPtr tar = methodToReplace.MethodHandle.Value;
if (!methodToReplace.IsVirtual)
tar += 8;
else
{
var index = (int)(((*(long*)tar) >> 32) & 0xFF);
var classStart = *(IntPtr*)(methodToReplace.DeclaringType.TypeHandle.Value + (IntPtr.Size == 4 ? 40 : 64));
tar = classStart + IntPtr.Size * index;
}
var inj = methodToInject.MethodHandle.Value + 8;
#if DEBUG
tar = *(IntPtr*)tar + 1;
inj = *(IntPtr*)inj + 1;
state.Location = tar;
state.OriginalValue = new IntPtr(*(int*)tar);
*(int*)tar = *(int*)inj + (int)(long)inj - (int)(long)tar;
return state;
#else
state.Location = tar;
state.OriginalValue = *(IntPtr*)tar;
* (IntPtr*)tar = *(IntPtr*)inj;
return state;
#endif
}
}
public struct MethodReplacementState : IDisposable
{
internal IntPtr Location;
internal IntPtr OriginalValue;
public void Dispose()
{
this.Restore();
}
public unsafe void Restore()
{
#if DEBUG
*(int*)Location = (int)OriginalValue;
#else
*(IntPtr*)Location = OriginalValue;
#endif
}
}
you can replace it if the method is non virtual, non generic, not in generic type, not inlined and on x86 plateform:
MethodInfo methodToReplace = ...
RuntimeHelpers.PrepareMetod(methodToReplace.MethodHandle);
var getDynamicHandle = Delegate.CreateDelegate(Metadata<Func<DynamicMethod, RuntimeMethodHandle>>.Type, Metadata<DynamicMethod>.Type.GetMethod("GetMethodDescriptor", BindingFlags.Instance | BindingFlags.NonPublic)) as Func<DynamicMethod, RuntimeMethodHandle>;
var newMethod = new DynamicMethod(...);
var body = newMethod.GetILGenerator();
body.Emit(...) // do what you want.
body.Emit(OpCodes.jmp, methodToReplace);
body.Emit(OpCodes.ret);
var handle = getDynamicHandle(newMethod);
RuntimeHelpers.PrepareMethod(handle);
*((int*)new IntPtr(((int*)methodToReplace.MethodHandle.Value.ToPointer() + 2)).ToPointer()) = handle.GetFunctionPointer().ToInt32();
//all call on methodToReplace redirect to newMethod and methodToReplace is called in newMethod and you can continue to debug it, enjoy.
For .NET 4 and above
using System;
using System.Reflection;
using System.Runtime.CompilerServices;
namespace InjectionTest
{
class Program
{
static void Main(string[] args)
{
Target targetInstance = new Target();
targetInstance.test();
Injection.install(1);
Injection.install(2);
Injection.install(3);
Injection.install(4);
targetInstance.test();
Console.Read();
}
}
public class Target
{
public void test()
{
targetMethod1();
Console.WriteLine(targetMethod2());
targetMethod3("Test");
targetMethod4();
}
private void targetMethod1()
{
Console.WriteLine("Target.targetMethod1()");
}
private string targetMethod2()
{
Console.WriteLine("Target.targetMethod2()");
return "Not injected 2";
}
public void targetMethod3(string text)
{
Console.WriteLine("Target.targetMethod3("+text+")");
}
private void targetMethod4()
{
Console.WriteLine("Target.targetMethod4()");
}
}
public class Injection
{
public static void install(int funcNum)
{
MethodInfo methodToReplace = typeof(Target).GetMethod("targetMethod"+ funcNum, BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
MethodInfo methodToInject = typeof(Injection).GetMethod("injectionMethod"+ funcNum, BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
RuntimeHelpers.PrepareMethod(methodToReplace.MethodHandle);
RuntimeHelpers.PrepareMethod(methodToInject.MethodHandle);
unsafe
{
if (IntPtr.Size == 4)
{
int* inj = (int*)methodToInject.MethodHandle.Value.ToPointer() + 2;
int* tar = (int*)methodToReplace.MethodHandle.Value.ToPointer() + 2;
#if DEBUG
Console.WriteLine("\nVersion x86 Debug\n");
byte* injInst = (byte*)*inj;
byte* tarInst = (byte*)*tar;
int* injSrc = (int*)(injInst + 1);
int* tarSrc = (int*)(tarInst + 1);
*tarSrc = (((int)injInst + 5) + *injSrc) - ((int)tarInst + 5);
#else
Console.WriteLine("\nVersion x86 Release\n");
*tar = *inj;
#endif
}
else
{
long* inj = (long*)methodToInject.MethodHandle.Value.ToPointer()+1;
long* tar = (long*)methodToReplace.MethodHandle.Value.ToPointer()+1;
#if DEBUG
Console.WriteLine("\nVersion x64 Debug\n");
byte* injInst = (byte*)*inj;
byte* tarInst = (byte*)*tar;
int* injSrc = (int*)(injInst + 1);
int* tarSrc = (int*)(tarInst + 1);
*tarSrc = (((int)injInst + 5) + *injSrc) - ((int)tarInst + 5);
#else
Console.WriteLine("\nVersion x64 Release\n");
*tar = *inj;
#endif
}
}
}
private void injectionMethod1()
{
Console.WriteLine("Injection.injectionMethod1");
}
private string injectionMethod2()
{
Console.WriteLine("Injection.injectionMethod2");
return "Injected 2";
}
private void injectionMethod3(string text)
{
Console.WriteLine("Injection.injectionMethod3 " + text);
}
private void injectionMethod4()
{
System.Diagnostics.Process.Start("calc");
}
}
}
You can replace a method at runtime by using the ICLRPRofiling Interface.
See this blog for more details.