I thought I knew what was causing this error, but I can\'t seem to figure out what I did wrong.
Here is the full error message I am getting:
Attempt to se
Swift with @propertyWrapper
Save Codable
object to UserDefault
@propertyWrapper
struct UserDefault<T: Codable> {
let key: String
let defaultValue: T
init(_ key: String, defaultValue: T) {
self.key = key
self.defaultValue = defaultValue
}
var wrappedValue: T {
get {
if let data = UserDefaults.standard.object(forKey: key) as? Data,
let user = try? JSONDecoder().decode(T.self, from: data) {
return user
}
return defaultValue
}
set {
if let encoded = try? JSONEncoder().encode(newValue) {
UserDefaults.standard.set(encoded, forKey: key)
}
}
}
}
enum GlobalSettings {
@UserDefault("user", defaultValue: User(name:"",pass:"")) static var user: User
}
Example User model confirm Codable
struct User:Codable {
let name:String
let pass:String
}
How to use it
//Set value
GlobalSettings.user = User(name: "Ahmed", pass: "Ahmed")
//GetValue
print(GlobalSettings.user)
It seems rather wasteful to me to run through the array and encode the objects into NSData yourself. Your error BC_Person is a non-property-list object
is telling you that the framework doesn't know how to serialize your person object.
So all that is needed is to ensure that your person object conforms to NSCoding then you can simply convert your array of custom objects into NSData and store that to defaults. Heres a playground:
Edit: Writing to NSUserDefaults
is broken on Xcode 7 so the playground will archive to data and back and print an output. The UserDefaults step is included in case its fixed at a later point
//: Playground - noun: a place where people can play
import Foundation
class Person: NSObject, NSCoding {
let surname: String
let firstname: String
required init(firstname:String, surname:String) {
self.firstname = firstname
self.surname = surname
super.init()
}
//MARK: - NSCoding -
required init(coder aDecoder: NSCoder) {
surname = aDecoder.decodeObjectForKey("surname") as! String
firstname = aDecoder.decodeObjectForKey("firstname") as! String
}
func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(firstname, forKey: "firstname")
aCoder.encodeObject(surname, forKey: "surname")
}
}
//: ### Now lets define a function to convert our array to NSData
func archivePeople(people:[Person]) -> NSData {
let archivedObject = NSKeyedArchiver.archivedDataWithRootObject(people as NSArray)
return archivedObject
}
//: ### Create some people
let people = [Person(firstname: "johnny", surname:"appleseed"),Person(firstname: "peter", surname: "mill")]
//: ### Archive our people to NSData
let peopleData = archivePeople(people)
if let unarchivedPeople = NSKeyedUnarchiver.unarchiveObjectWithData(peopleData) as? [Person] {
for person in unarchivedPeople {
print("\(person.firstname), you have been unarchived")
}
} else {
print("Failed to unarchive people")
}
//: ### Lets try use NSUserDefaults
let UserDefaultsPeopleKey = "peoplekey"
func savePeople(people:[Person]) {
let archivedObject = archivePeople(people)
let defaults = NSUserDefaults.standardUserDefaults()
defaults.setObject(archivedObject, forKey: UserDefaultsPeopleKey)
defaults.synchronize()
}
func retrievePeople() -> [Person]? {
if let unarchivedObject = NSUserDefaults.standardUserDefaults().objectForKey(UserDefaultsPeopleKey) as? NSData {
return NSKeyedUnarchiver.unarchiveObjectWithData(unarchivedObject) as? [Person]
}
return nil
}
if let retrievedPeople = retrievePeople() {
for person in retrievedPeople {
print("\(person.firstname), you have been unarchived")
}
} else {
print("Writing to UserDefaults is still broken in playgrounds")
}
And Voila, you have stored an array of custom objects into NSUserDefaults
Swift 5 Very Easy way
//MARK:- First you need to encoded your arr or what ever object you want to save in UserDefaults
//in my case i want to save Picture (NMutableArray) in the User Defaults in
//in this array some objects are UIImage & Strings
//first i have to encoded the NMutableArray
let encodedData = NSKeyedArchiver.archivedData(withRootObject: yourArrayName)
//MARK:- Array save in UserDefaults
defaults.set(encodedData, forKey: "YourKeyName")
//MARK:- When you want to retreive data from UserDefaults
let decoded = defaults.object(forKey: "YourKeyName") as! Data
yourArrayName = NSKeyedUnarchiver.unarchiveObject(with: decoded) as! NSMutableArray
//MARK: Enjoy this arrry "yourArrayName"
First off, rmaddy's answer (above) is right: implementing NSCoding
doesn't help. However, you need to implement NSCoding
to use NSKeyedArchiver
and all that, so it's just one more step... converting via NSData
.
Example methods
- (NSUserDefaults *) defaults {
return [NSUserDefaults standardUserDefaults];
}
- (void) persistObj:(id)value forKey:(NSString *)key {
[self.defaults setObject:value forKey:key];
[self.defaults synchronize];
}
- (void) persistObjAsData:(id)encodableObject forKey:(NSString *)key {
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:encodableObject];
[self persistObj:data forKey:key];
}
- (id) objectFromDataWithKey:(NSString*)key {
NSData *data = [self.defaults objectForKey:key];
return [NSKeyedUnarchiver unarchiveObjectWithData:data];
}
So you can wrap your NSCoding
objects in an NSArray
or NSDictionary
or whatever...
Swift 5: The Codable protocol can be used instead of NSKeyedArchiever.
struct User: Codable {
let id: String
let mail: String
let fullName: String
}
The Pref struct is custom wrapper around the UserDefaults standard object.
struct Pref {
static let keyUser = "Pref.User"
static var user: User? {
get {
if let data = UserDefaults.standard.object(forKey: keyUser) as? Data {
do {
return try JSONDecoder().decode(User.self, from: data)
} catch {
print("Error while decoding user data")
}
}
return nil
}
set {
if let newValue = newValue {
do {
let data = try JSONEncoder().encode(newValue)
UserDefaults.standard.set(data, forKey: keyUser)
} catch {
print("Error while encoding user data")
}
} else {
UserDefaults.standard.removeObject(forKey: keyUser)
}
}
}
}
So you can use it this way:
Pref.user?.name = "John"
if let user = Pref.user {...
To save:
NSUserDefaults *currentDefaults = [NSUserDefaults standardUserDefaults];
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:yourObject];
[currentDefaults setObject:data forKey:@"yourKeyName"];
To Get:
NSData *data = [currentDefaults objectForKey:@"yourKeyName"];
yourObjectType * token = [NSKeyedUnarchiver unarchiveObjectWithData:data];
For Remove
[currentDefaults removeObjectForKey:@"yourKeyName"];