I would like to catch every undefined function error thrown. Is there a global error handling facility in JavaScript? The use case is catching function calls from flash that
You listen to the onerror event by assigning a function to window.onerror:
window.onerror = function (msg, url, lineNo, columnNo, error) {
var string = msg.toLowerCase();
var substring = "script error";
if (string.indexOf(substring) > -1){
alert('Script Error: See Browser Console for Detail');
} else {
alert(msg, url, lineNo, columnNo, error);
}
return false;
};
// display error messages for a page, but never more than 3 errors
window.onerror = function(msg, url, line) {
if (onerror.num++ < onerror.max) {
alert("ERROR: " + msg + "\n" + url + ":" + line);
return true;
}
}
onerror.max = 3;
onerror.num = 0;
Does this help you:
<script type="text/javascript">
window.onerror = function() {
alert("Error caught");
};
xxx();
</script>
I'm not sure how it handles Flash errors though...
Update: it doesn't work in Opera, but I'm hacking Dragonfly right now to see what it gets. Suggestion about hacking Dragonfly came from this question:
Mimic Window. onerror in Opera using javascript
One should preserve the previously associated onerror callback as well
<script type="text/javascript">
(function() {
var errorCallback = window.onerror;
window.onerror = function () {
// handle error condition
errorCallback && errorCallback.apply(this, arguments);
};
})();
</script>