I\'m trying to implement a blurring mechanic on a java game. How do I create a blur effect on runtime?
If you are doing java game development, I'm willing to bet you are using java2d.
You want to create a convolution filter like so:
// Create the kernel.
kernel = new KernelJAI
float[] = { 0.0F, -1.0F, 0.0F,
-1.0F, 5.0F, -1.0F,
0.0F, -1.0F, 0.0F };
// Create the convolve operation.
blurredImage = JAI.create("convolve", originalImage, kernel);
You can find more information at: http://java.sun.com/products/java-media/jai/forDevelopers/jai1_0_1guide-unc/Image-enhance.doc.html#51172 (which is where the code is from too)
Google "Gaussian Blur", try this: http://www.jhlabs.com/ip/blurring.html
Read about/Google "Convolution Filters", it's a method of changing a pixels value based on the values of pixels around it. So apart from blurring, you can also do image sharpening and line-finding.