I want to make a lot of Buttons at dynamic in kv language. But now I cannot...... I will show now source under this.
BoxLayout:
orientation: \'vert
This is false, you can easily integrate a loop in your KV file , like this :
GridLayout:
pos: root.pos
size: root.size
cols:30
rows:3
on_parent:
for i in range(10): strId = "B{0}".format(i+1); i=Button(text=strId, id=strId, on_press=lambda BingoMain:root.my_Function(strId)); self.add_widget(i);
Such loops aren't possible in kv language, other than doing some dirty hacks.
To create a set of buttons dynamically, either use ListView or add them in a loop inside a py file.
Example:
from functools import partial
class MyGrid(GridLayout):
def __init__(self, **kwargs):
super(MyGrid, self).__init__(**kwargs)
self.add_buttons()
def add_buttons(self):
for i in xrange(5):
button = Button(
text='X' + str(i),
on_press=partial(self.X, number=i)
)
self.add_widget(button)
def X(self, caller, number):
print caller, number
I don't think this can be done in an kv
file. However, if you can write the kv string in your python file, you can do something like this:
from kivy.app import App
from kivy.lang import Builder
kv_string = """
BoxLayout:
orientation: 'vertical'
pos: root.pos
size: root.size
GridLayout:
rows: 2
spacing: 5
padding: 5
""" + ''.join(["""
Button:
text: "X{0}"
on_press: root.X({0})
""".format(i) for i in range(6)])
class MyApp(App):
def build(self):
w = Builder.load_string(kv_string)
return w
if __name__ == '__main__':
MyApp().run()