I was wondering what the = +_ operator means in JavaScript. It looks like it does assignments.
Example:
hexbin.radius = function(_)
It Will assign new value to left side variable a number.
var a=10;
var b="asg";
var c=+a;//return 10
var d=-a;//return -10
var f="10";
var e=+b;
var g=-f;
console.log(e);//NAN
console.log(g);//-10
+_
is almost equivalent of parseFloat(_)
. Observe that parseInt
will stop at non numeric character such as dot, whereas parshFloat
will not.
EXP:
parseFloat(2.4) = 2.4
vs
parseInt(2.4) = 2
vs
+"2.4" = 2.4
Exp:
var _ = "3";
_ = +_;
console.log(_); // will show an integer 3
Very few differences:
""
evaluates to a 0
, while parseInt() evaluates to NaN
r = +_;
+
tries to cast whatever _
is to a number._
is only a variable name (not an operator), it could be a
, foo
etc.Example:
+"1"
cast "1" to pure number 1.
var _ = "1";
var r = +_;
r
is now 1
, not "1"
.
Moreover, according to the MDN page on Arithmetic Operators:
The unary plus operator precedes its operand and evaluates to its operand but attempts to converts it into a number, if it isn't already. [...] It can convert string representations of integers and floats, as well as the non-string values
true
,false
, andnull
. Integers in both decimal and hexadecimal ("0x"
-prefixed) formats are supported. Negative numbers are supported (though not for hex). If it cannot parse a particular value, it will evaluate toNaN
.
It is also noted that
unary plus is the fastest and preferred way of converting something into a number
_
is just a a variable name, passed as a parameter of function hexbin.radius
, and +
cast it into number
Let me make a exmple same like your function .
var hexbin = {},r ;
hexbin.radius = function(_) {
if (!arguments.length)
return r;
console.log( _ , typeof _ )
r = +_;
console.log( r , typeof r , isNaN(r) );
}
and run this example function .. which outputs
hexbin.radius( "1");
1 string
1 number false
hexbin.radius( 1 );
1 number
1 number false
hexbin.radius( [] );
[] object
0 number false
hexbin.radius( 'a' );
a string
NaN number true
hexbin.radius( {} );
Object {} object
NaN number true
hexbin.radius( true );
true boolean
1 number false
Simply put, +_
is equivalent to using the Number() constructor.
In fact, it even works on dates:
var d = new Date('03/27/2014');
console.log(Number(d)) // returns 1395903600000
console.log(+d) // returns 1395903600000
DEMO: http://jsfiddle.net/dirtyd77/GCLjd/
More information can also be found on MDN - Unary plus (+) section:
The unary plus operator precedes its operand and evaluates to its operand but attempts to converts it into a number, if it isn't already. Although unary negation (-) also can convert non-numbers, unary plus is the fastest and preferred way of converting something into a number, because it does not perform any other operations on the number. It can convert string representations of integers and floats, as well as the non-string values true, false, and null. Integers in both decimal and hexadecimal ("0x"-prefixed) formats are supported. Negative numbers are supported (though not for hex). If it cannot parse a particular value, it will evaluate to NaN.
I suppose you mean r = +_;
? In that case, it's conversion of the parameter to a Number
. Say _
is '12.3', then +'12.3'
returns 12.3
. So in the quoted statement +_
is assigned to r
.