I\'m asking this as a reminder to myself the next time I use CMake. It never sticks, and Google results aren\'t great.
What\'s the syntax to set and use variables in
When writing CMake scripts there is a lot you need to know about the syntax and how to use variables in CMake.
Strings using set()
:
set(MyString "Some Text")
set(MyStringWithVar "Some other Text: ${MyString}")
set(MyStringWithQuot "Some quote: \"${MyStringWithVar}\"")
Or with string()
:
string(APPEND MyStringWithContent " ${MyString}")
Lists using set()
:
set(MyList "a" "b" "c")
set(MyList ${MyList} "d")
Or better with list()
:
list(APPEND MyList "a" "b" "c")
list(APPEND MyList "d")
Lists of File Names:
set(MySourcesList "File.name" "File with Space.name")
list(APPEND MySourcesList "File.name" "File with Space.name")
add_excutable(MyExeTarget ${MySourcesList})
First there are the "Normal Variables" and things you need to know about their scope:
CMakeLists.txt
they are set in and everything called from there (add_subdirectory()
, include()
, macro()
and function()
).add_subdirectory()
and function()
commands are special, because they open-up their own scope.
set(...)
there are only visible there and they make a copy of all normal variables of the scope level they are called from (called parent scope).set(... PARENT_SCOPE)
function(xyz _resultVar)
is setting set(${_resultVar} 1 PARENT_SCOPE)
include()
or macro()
scripts will modify variables directly in the scope of where they are called from. Second there is the "Global Variables Cache". Things you need to know about the Cache:
CMakeCache.txt
file in your binary output directory.The values in the Cache can be modified in CMake's GUI application before they are generated. Therefore they - in comparison to normal variables - have a type
and a docstring
. I normally don't use the GUI so I use set(... CACHE INTERNAL "")
to set my global and persistant values.
Please note that the INTERNAL
cache variable type does imply FORCE
In a CMake script you can only change existing Cache entries if you use the set(... CACHE ... FORCE)
syntax. This behavior is made use of e.g. by CMake itself, because it normally does not force Cache entries itself and therefore you can pre-define it with another value.
cmake -D var:type=value
, just cmake -D var=value
or with cmake -C CMakeInitialCache.cmake
.unset(... CACHE)
.The Cache is global and you can set them virtually anywhere in your CMake scripts. But I would recommend you think twice about where to use Cache variables (they are global and they are persistant). I normally prefer the set_property(GLOBAL PROPERTY ...)
and set_property(GLOBAL APPEND PROPERTY ...)
syntax to define my own non-persistant global variables.
To avoid pitfalls you should know the following about variables:
find_...
commands - if successful - do write their results as cached variables "so that no call will search again"set(MyVar a b c)
is "a;b;c"
and set(MyVar "a b c")
is "a b c"
list()
command for handling listsfunctions()
instead of macros()
because you don't want your local variables to show up in the parent scope. project()
and enable_language()
calls. So it could get important to set some variables before those commands are used.Sometimes only debugging variables helps. The following may help you:
printf
debugging style by using the message()
command. There also some ready to use modules shipped with CMake itself: CMakePrintHelpers.cmake, CMakePrintSystemInformation.cmakeCMakeCache.txt
file in your binary output directory. This file is even generated if the actual generation of your make environment fails.cmake --trace ...
to see the CMake's complete parsing process. That's sort of the last reserve, because it generates a lot of output.$ENV{...}
and write set(ENV{...} ...)
environment variables$<...>
are only evaluated when CMake's generator writes the make environment (it comparison to normal variables that are replaced "in-place" by the parser)${${...}}
you can give variable names in a variable and reference its content.if(MyVariable)
you can directly check a variable for true/false (no need here for the enclosing ${...}
)1
, ON
, YES
, TRUE
, Y
, or a non-zero number. 0
, OFF
, NO
, FALSE
, N
, IGNORE
, NOTFOUND
, the empty string, or ends in the suffix -NOTFOUND
.if(MSVC)
, but it can be confusing for someone who does not know this syntax shortcut.set(CMAKE_${lang}_COMPILER ...)
if()
commands. Here is an example where CMAKE_CXX_COMPILER_ID
is "MSVC"
and MSVC
is "1"
:
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
is true, because it evaluates to if("1" STREQUAL "1")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
is false, because it evaluates to if("MSVC" STREQUAL "1")
if(MSVC)
cmake_policy(SET CMP0054 NEW)
to "only interpret if()
arguments as variables or keywords when unquoted."ON
or OFF
and they allow some special handling like e.g. dependenciesoption
with the set
command. The value given to option
is really only the "initial value" (transferred once to the cache during the first configuration step) and is afterwards meant to be changed by the user through CMake's GUI.$ENV{FOO}
for usage, where FOO
is being picked up from the environment variable. otherwise use as ${FOO}
, where FOO
is some other variable. For setting, SET(FOO "foo")
would be used in CMake.
Here are a couple basic examples to get started quick and dirty.
Set variable:
SET(INSTALL_ETC_DIR "etc")
Use variable:
SET(INSTALL_ETC_CROND_DIR "${INSTALL_ETC_DIR}/cron.d")
Set variable:
SET(PROGRAM_SRCS
program.c
program_utils.c
a_lib.c
b_lib.c
config.c
)
Use variable:
add_executable(program "${PROGRAM_SRCS}")
CMake docs on variables