how to implement a main function in polymer apps

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攒了一身酷
攒了一身酷 2020-11-22 11:25

I want to implement a main function in an app using polymer.

I tried to implement the main function in the dart file, where the polymer code is implemented. The code

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  • 2020-11-22 12:01

    index.html

     <head>
       <!-- <link rel="import" href="packages/polymer/polymer.html"> not necessary anymore (only in elements)-->
       <!-- <script src="packages/web_components/platform.js"></script>
            not necessary anymore with Polymer >= 0.14.0 -->
       <!-- <script src="packages/web_components/dart_support.js"></script> 
            not necessary anymore with Polymer >= 0.15.0 -->
    
       <!-- old -->
       <script type="application/dart">
          export 'package:polymer/init.dart';</script> 
    
       <!-- new  -->
       <script type="application/dart">export 'index.dart';</script>
     </head>
     <body>
       ...
       <!-- ... when you use a custom main method (see https://code.google.com/p/dart/issues/detail?id=17546#c16) -->
       <script type="application/dart" src="index.dart"></script>
     </body>
    

    index.dart

    Polymer 0.17.0 (Polymer.js 1.0)

    main() async {
      await initPolymer();
      // Any other code here.
    }
    

    Before Polymer 0.17.0

    Polymer 0.16.1 introduces a simpler way of initialization. Instead of main() use a method annotated with @whenPolymerReady

    // >= Polymer 0.16.1
    import 'package:polymer/polymer.dart';
    export 'package:polymer/init.dart';
    
    @whenPolymerReady
    void onReady() {
      /// Custom setup code here.
    }
    

    Before Polymer.dart 0.16.1

    // >= Polymer 0.16.0
    import "package:polymer/polymer.dart";
    
    main() {
      initPolymer().then((zone) => zone.run(() {
        // code here works most of the time
        Polymer.onReady.then((_) {     
          // some things must wait until onReady callback is called
          // for an example look at the discussion linked below
        });
      }));
    }
    

    For more details look at the changelog of Polymer 0.16.0 at https://pub.dartlang.org/packages/polymer

    Before Polymer 0.16.0

    // < Polymer 0.16.0    
    import "package:polymer/polymer.dart";
    
    main() {
      initPolymer().run(() {
        // code here works most of the time
        Polymer.onReady.then((_) {     
          // some things must wait until onReady callback is called
          // for an example look at the discussion linked below
        });
      });
    }
    

    simple tooltip working in dartium, not as javascript

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