I\'m trying to implement a polygon self intersection algorithm from Google Maps API V3 polygons.
The goal is just to detect if yes or no, a simple polyg
You don't need to convert them to GeoJSON to use the jsts library, you need to convert them from google.maps.LatLng objects to jsts.geom.Coordinates. Instead of using this:
var geoJSON2JTS = function(boundaries) {
var coordinates = [];
for (var i = 0; i < boundaries.length; i++) {
coordinates.push(new jsts.geom.Coordinate(
boundaries[i][1], boundaries[i][0]));
}
return coordinates;
};
Use this, which will convert coordinates in a google.maps.Polygon path to the JTS format:
var googleMaps2JTS = function(boundaries) {
var coordinates = [];
for (var i = 0; i < boundaries.getLength(); i++) {
coordinates.push(new jsts.geom.Coordinate(
boundaries.getAt(i).lat(), boundaries.getAt(i).lng()));
}
return coordinates;
};
then change "findSelfIntersects" like this:
/**
* findSelfIntersects
*
* Detect self-intersections in a polygon.
*
* @param {object} google.maps.Polygon path co-ordinates.
* @return {array} array of points of intersections.
*/
var findSelfIntersects = function(googlePolygonPath) {
var coordinates = googleMaps2JTS(googlePolygonPath);
var geometryFactory = new jsts.geom.GeometryFactory();
var shell = geometryFactory.createLinearRing(coordinates);
var jstsPolygon = geometryFactory.createPolygon(shell);
// if the geometry is aleady a simple linear ring, do not
// try to find self intersection points.
var validator = new jsts.operation.IsSimpleOp(jstsPolygon);
if (validator.isSimpleLinearGeometry(jstsPolygon)) {
return;
}
var res = [];
var graph = new jsts.geomgraph.GeometryGraph(0, jstsPolygon);
var cat = new jsts.operation.valid.ConsistentAreaTester(graph);
var r = cat.isNodeConsistentArea();
if (!r) {
var pt = cat.getInvalidPoint();
res.push([pt.x, pt.y]);
}
return res;
};
proof of concept fiddle (credit to HoffZ)
code snippet:
var mapOptions = {
zoom: 16,
center: new google.maps.LatLng(62.1482, 6.0696)
};
var drawingManager = new google.maps.drawing.DrawingManager({
drawingControl: false,
polygonOptions: {
editable: true
}
});
var googleMaps2JTS = function(boundaries) {
var coordinates = [];
for (var i = 0; i < boundaries.getLength(); i++) {
coordinates.push(new jsts.geom.Coordinate(
boundaries.getAt(i).lat(), boundaries.getAt(i).lng()));
}
coordinates.push(coordinates[0]);
console.log(coordinates);
return coordinates;
};
/**
* findSelfIntersects
*
* Detect self-intersections in a polygon.
*
* @param {object} google.maps.Polygon path co-ordinates.
* @return {array} array of points of intersections.
*/
var findSelfIntersects = function(googlePolygonPath) {
var coordinates = googleMaps2JTS(googlePolygonPath);
var geometryFactory = new jsts.geom.GeometryFactory();
var shell = geometryFactory.createLinearRing(coordinates);
var jstsPolygon = geometryFactory.createPolygon(shell);
// if the geometry is aleady a simple linear ring, do not
// try to find self intersection points.
var validator = new jsts.operation.IsSimpleOp(jstsPolygon);
if (validator.isSimpleLinearGeometry(jstsPolygon)) {
return;
}
var res = [];
var graph = new jsts.geomgraph.GeometryGraph(0, jstsPolygon);
var cat = new jsts.operation.valid.ConsistentAreaTester(graph);
var r = cat.isNodeConsistentArea();
if (!r) {
var pt = cat.getInvalidPoint();
res.push([pt.x, pt.y]);
}
return res;
};
var map = new google.maps.Map(document.getElementById("map"), mapOptions);
drawingManager.setDrawingMode(google.maps.drawing.OverlayType.POLYGON);
drawingManager.setMap(map);
google.maps.event.addListener(drawingManager, 'polygoncomplete', function(polygon) {
//var polyPath = event.overlay.getPath();
var intersects = findSelfIntersects(polygon.getPath());
console.log(intersects);
if (intersects && intersects.length) {
alert('Polygon intersects itself');
} else {
alert('Polygon does not intersect itself');
}
});
#map {
width: 500px;
height: 400px;
}
<script src="https://maps.google.com/maps/api/js?libraries=drawing&key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk"></script>
<script src="https://cdn.rawgit.com/bjornharrtell/jsts/gh-pages/1.4.0/jsts.min.js"></script>
<p>
Draw a polygon on the map
</p>
<div id="map">
</div>