I am trying to make a custom view and have declared the styled attributes like the below:-
In colors.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="black_color">#000000</color>
</resources>
To retrieve
Resources res = getResources();
int color = res.getColor(R.color.black_color);
Then set color to paint
thePaintObj.setColor(color);
More info @
http://developer.android.com/guide/topics/resources/more-resources.html#Color
Edit:
MyCustomView
public class CustomView extends View{
Paint p;
int color ;
public CustomView(Context context) {
this(context, null);
}
public CustomView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CustomView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// real work here
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.NewCircleView,
0, 0
);
try {
color = a.getColor(R.styleable.NewCircleView_circlecolor, 0xff000000);
} finally {
// release the TypedArray so that it can be reused.
a.recycle();
}
init();
}
public void init()
{
p = new Paint();
p.setColor(color);
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
if(canvas!=null)
{
canvas.drawCircle(100, 100,30,p );
}
}
}
attrs.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="NewCircleView">
<attr name="radius" format="integer"/>
<attr name="circlecolor" format="color" />
</declare-styleable>
</resources>
colors.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="black_color">#000000</color>
</resources>
MyCustomView in xml
<com.example.circleview.CustomView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res/com.example.circleview"
android:id="@+id/cv"
android:layout_width="match_parent"
android:layout_height="fill_parent"
app:radius="30"
app:circlecolor="@color/black_color"
/>
Snap Shot
If I understand correctly, the constant 0x000000 results in transparent black since there is no Alpha component specified. The Alpha value is the first byte of a four byte color value. The constant for opaque (solid) black is 0xff000000. In other words, the color 0x000000, which is the same as 0x00000000, results in you drawing completely transparently. The constant for Red also looks wrong, resulting in transparent green.