I am doing this assignment, make a program that solves sudoku. I have a panel with a grid of SudokuTextBox extends JFormattedTextField. I have a MaskFormatter so that it onl
Ok so now I found it, "One of the shortcomings of the mask formatter is that as of the current implementation (Java 5), it has no support for letting a user revert a field to the blank value (the initial value of the field prior to any user input) once they have left the field at any point."
So since I am using a MaskFormatter I cannot clear the field.
Although not the identical question, I was searching through the (too many) questions like this one. In my case I wanted to be able to fill two other fields (jtfStarePatReq and jtfStarePatFound which are JTextFields) either by looking up an index directly or by using some spinners and creating a string and then looking that string up (okay, maybe that is too vague but I think it is enough context). What I wanted is that if the user deleted or cleared out the value in the JFormattedTextField jftfStareOpsIndex, then the other two fields would be cleared as well. I was using the .isEmpty() method on the JFormattedTextField to decide if I should use that field OR use the longer computed search method. So I NEED it to be empty if someone goes from looking up their own index to letting the software search for the index. Anyway, I tried catching the commitEdit() exception and setting the value to null and it seems to do the trick.
public class stareOpsIndexListener extends KeyAdapter implements FocusListener {
public void focusGained(FocusEvent e) {
}
public void focusLost(FocusEvent e) {
try {
JFormattedTextField jftf = (JFormattedTextField) e.getComponent();
jftf.commitEdit();
updateStareOpsIndex(jftf);
} catch (ParseException ex) {
jtfStarePatReq.setText("");
jtfStarePatFound.setText("");
jftfStareOpsIndex.setValue(null);
}
}
public void keyPressed(KeyEvent e) {
int key = e.getKeyCode();
if (key == KeyEvent.VK_ENTER) {
try {
JFormattedTextField jftf = (JFormattedTextField) e.getComponent();
jftf.commitEdit();
updateStareOpsIndex(jftf);
} catch (ParseException ex) {
jtfStarePatReq.setText("");
jtfStarePatFound.setText("");
jftfStareOpsIndex.setValue(null);
}
}
}
}
Here's an example of a resizable component that might be suitable for such a game. Although it contains no game logic, it handles input reasonably well. Clicking the mouse or pressing the space bar pop's up a menu, and the tab and number keys work as expected. In particular, Digit.EMPTY
is a valid value.
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.util.EnumSet;
import javax.swing.*;
/** @see http://stackoverflow.com/questions/4148336 */
public class CellTest extends JPanel {
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
//@Override
public void run() {
createGUI();
}
});
}
public static void createGUI() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new GridLayout(3, 3));
for (Digit d : Digit.digits) {
frame.add(new CellTest(d));
}
frame.pack();
frame.setVisible(true);
}
CellTest(Digit digit) {
this.setLayout(new BorderLayout());
this.setBorder(BorderFactory.createLineBorder(Color.black, 1));
this.setBackground(new Color(0x00e0e0));
JLabel candidates = new JLabel("123456789");
candidates.setHorizontalAlignment(JLabel.CENTER);
this.add(candidates, BorderLayout.NORTH);
JDigit cellValue = new JDigit(digit);
add(cellValue, BorderLayout.CENTER);
}
}
class JDigit extends JButton {
private static final int SIZE = 128;
private static final int BASE = SIZE / 32;
private static final Font FONT = new Font("Serif", Font.BOLD, SIZE);
private JPopupMenu popup = new JPopupMenu();
private Digit digit;
private Image image;
private int width, height;
public JDigit(Digit digit) {
this.digit = digit;
this.image = getImage(digit);
this.setPreferredSize(new Dimension(64, 64));
this.setBackground(new Color(0xe0e000));
this.setForeground(Color.black);
this.setBorderPainted(false);
this.setAction(new ButtonAction());
this.addFocusListener(new FocusHandler());
for (Digit d : Digit.values()) {
Action select = new SelectAction(d);
JMenuItem item = new JMenuItem(select);
getInputMap().put(KeyStroke.getKeyStroke(
KeyEvent.VK_0 + d.value(), 0), d.toString());
getInputMap().put(KeyStroke.getKeyStroke(
KeyEvent.VK_NUMPAD0 + d.value(), 0), d.toString());
getActionMap().put(d.toString(), select);
popup.add(item);
}
}
public Digit getDigit() {
return digit;
}
public void setDigit(Digit digit) {
this.digit = digit;
this.image = getImage(digit);
this.repaint();
}
@Override
protected void paintComponent(Graphics g) {
int w = this.getWidth();
int h = this.getHeight();
g.setColor(this.getBackground());
int dx1 = w * width / height / 4;
int dx2 = w - dx1;
g.fillRect(dx1, 0, dx2 - dx1, h);
g.drawImage(image,
dx1, 0, dx2, h,
0, 0, width, height, null);
}
private Image getImage(Digit digit) {
BufferedImage bi = new BufferedImage(
SIZE, SIZE, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = bi.createGraphics();
g2d.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setColor(this.getForeground());
g2d.setFont(FONT);
FontMetrics fm = g2d.getFontMetrics();
width = fm.stringWidth(digit.toString());
height = fm.getAscent();
g2d.drawString(digit.toString(), 0, height - BASE);
g2d.dispose();
return bi;
}
private class ButtonAction extends AbstractAction {
//@Override
public void actionPerformed(ActionEvent e) {
popup.show(JDigit.this, getWidth() - width, getHeight() / 2);
}
}
private class SelectAction extends AbstractAction {
private Digit digit;
public SelectAction(Digit digit) {
this.digit = digit;
this.putValue(Action.NAME, digit.toString());
}
//@Override
public void actionPerformed(ActionEvent e) {
setDigit(digit);
}
}
private class FocusHandler implements FocusListener {
private Color background = getBackground();
//@Override
public void focusGained(FocusEvent e) {
setBackground(background.brighter());
}
//@Override
public void focusLost(FocusEvent e) {
setBackground(background);
}
}
}
enum Digit {
EMPTY(0, " "), ONE(1, "1"), TWO(2, "2"), THREE(3, "3"), FOUR(4, "4"),
FIVE(5, "5"), SIX(6, "6"), SEVEN(7, "7"), EIGHT(8, "8"), NINE(9, "9");
public static EnumSet<Digit> digits = EnumSet.range(Digit.ONE, Digit.NINE);
private int i;
private String s;
Digit(int i, String s) {
this.i = i;
this.s = s;
}
@Override
public String toString() {
return s;
}
public int value() {
return i;
}
}