How is ValueType.GetType() able to determine the type of the struct?

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清酒与你
清酒与你 2020-12-06 04:04

For a reference type, the object\'s memory layout is

| Type Object pointer|
|    Sync Block      |
|  Instance fields...|

For a value type,

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  • 2020-12-06 05:00

    Calling GetType() on a value type boxes that value type. By moving the value type onto the heap you now have a reference type which now has a pointer to the type of that object.

    If you wish to avoid boxing you can call GetTypeCode which returns an enumeration that indicates the type of the value type without boxing it.

    Here is an example showing the boxing that takes place:

    C#:

    class Program
    {
        static void Main()
        {
            34.GetType();
        }
    }
    

    IL for Main():

    .method private hidebysig static void Main() cil managed
    {
            .entrypoint
            .maxstack 8
            L_0000: ldc.i4.s 0x22
            L_0002: box int32
            L_0007: call instance class [mscorlib]System.Type [mscorlib]System.Object::GetType()
            L_000c: pop 
            L_000d: ret 
    }
    

    Edit: To show what the compiler is doing, lets change the type of the literal like this:

    class Program
    {
        static void Main()
        {
            34L.GetType();
        }
    }
    

    By adding the "L" after the literal I am telling the compiler that I want this literal to be converted to a System.Int64. The compiler sees this and when it emits the box instruction it looks like this:

    .method private hidebysig static void Main() cil managed
    {
            .entrypoint
            .maxstack 8
            L_0000: ldc.i4.s 0x22
            L_0002: conv.i8 
            L_0003: box int64
            L_0008: call instance class [mscorlib]System.Type [mscorlib]System.Object::GetType()
            L_000d: pop 
            L_000e: ret 
    }
    

    As you can see, the compiler has done the hard work of determining the correct instructions to emit, after that it is up to the CLR to execute them.

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  • 2020-12-06 05:03

    Maybe Andrew H. took this as obvious and tried hard to make me understand +1. my light-bulb moment came from Jon Skeet.. again (this time via his book which I happened to be reading.. and around the exact region where the answers lay.

    • C# is a statically typed. Each variable has a type and it is known at compile time.
    • Value types can't be inherited. As a result, the VT objects don't need to carry around extra type information (as opposed to Ref Type objects, each of which have an object type header since the variable type and value/object type may differ.)

    Consider the snippet below. Although the variable type is BaseRefType, it points to an object of a more specialized type. For value types, since inheritance is outlawed, the variable type is the object's type.

    BaseRefType r = new DerivedRefType(); 
    ValueType v = new ValueType();
    

    My missing piece was bullet#1.
    <Snipped after J.Skeet's comment since it seems to be wrong>. There seems to be some magic that lets the compiler/runtime know the 'type of the variable' given any arbitrary variable. So the runtime somehow knows that ob is of MyStruct type, even though the VT object itself has no type information.

    MyStruct ob = new MyStruct();
    ob.WhoAmI();                          // no box ; defined in MyStruct
    Console.WriteLine(ob.GetHashCode());  // no box ; overridden in ValueType
    Console.WriteLine( ob.GetType() );    // box ; implemented in Object
    

    Due to this, I am able to invoke methods defined in MyStruct (and ValueType for some reason) without boxing to a RefType.

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