Suppose we have some named enums:
enum MyEnum {
FOO,
BAR = 0x50
};
What I googled for is a script (any language) that scans all
#include <stdarg.h>
#include <algorithm>
#include <string>
#include <vector>
#include <sstream>
#include <map>
#define SMART_ENUM(EnumName, ...) \
class EnumName \
{ \
private: \
static std::map<int, std::string> nameMap; \
public: \
enum {__VA_ARGS__}; \
private: \
static std::map<int, std::string> initMap() \
{ \
using namespace std; \
\
int val = 0; \
string buf_1, buf_2, str = #__VA_ARGS__; \
replace(str.begin(), str.end(), '=', ' '); \
stringstream stream(str); \
vector<string> strings; \
while (getline(stream, buf_1, ',')) \
strings.push_back(buf_1); \
map<int, string> tmp; \
for(vector<string>::iterator it = strings.begin(); \
it != strings.end(); \
++it) \
{ \
buf_1.clear(); buf_2.clear(); \
stringstream localStream(*it); \
localStream>> buf_1 >> buf_2; \
if(buf_2.size() > 0) \
val = atoi(buf_2.c_str()); \
tmp[val++] = buf_1; \
} \
return tmp; \
} \
public: \
static std::string toString(int aInt) \
{ \
return nameMap[aInt]; \
} \
}; \
std::map<int, std::string> \
EnumName::nameMap = EnumName::initMap();
Usage:
SMART_ENUM(MyEnum, ONE=1, TWO, THREE, TEN=10, ELEVEN)
cout<<MyEnum::toString(MyEnum::TWO);
cout<<MyEnum::toString(10);
I want to post this in case someone finds it useful.
In my case, I simply need to generate ToString()
and FromString()
functions for a single C++11 enum from a single .hpp
file.
I wrote a python script that parses the header file containing the enum items and generates the functions in a new .cpp
file.
You can add this script in CMakeLists.txt with execute_process, or as a pre-build event in Visual Studio. The .cpp
file will be automatically generated, without the need to manually update it each time a new enum item is added.
generate_enum_strings.py
# This script is used to generate strings from C++ enums
import re
import sys
import os
fileName = sys.argv[1]
enumName = os.path.basename(os.path.splitext(fileName)[0])
with open(fileName, 'r') as f:
content = f.read().replace('\n', '')
searchResult = re.search('enum(.*)\{(.*?)\};', content)
tokens = searchResult.group(2)
tokens = tokens.split(',')
tokens = map(str.strip, tokens)
tokens = map(lambda token: re.search('([a-zA-Z0-9_]*)', token).group(1), tokens)
textOut = ''
textOut += '\n#include "' + enumName + '.hpp"\n\n'
textOut += 'namespace myns\n'
textOut += '{\n'
textOut += ' std::string ToString(ErrorCode errorCode)\n'
textOut += ' {\n'
textOut += ' switch (errorCode)\n'
textOut += ' {\n'
for token in tokens:
textOut += ' case ' + enumName + '::' + token + ':\n'
textOut += ' return "' + token + '";\n'
textOut += ' default:\n'
textOut += ' return "Last";\n'
textOut += ' }\n'
textOut += ' }\n'
textOut += '\n'
textOut += ' ' + enumName + ' FromString(const std::string &errorCode)\n'
textOut += ' {\n'
textOut += ' if ("' + tokens[0] + '" == errorCode)\n'
textOut += ' {\n'
textOut += ' return ' + enumName + '::' + tokens[0] + ';\n'
textOut += ' }\n'
for token in tokens[1:]:
textOut += ' else if("' + token + '" == errorCode)\n'
textOut += ' {\n'
textOut += ' return ' + enumName + '::' + token + ';\n'
textOut += ' }\n'
textOut += '\n'
textOut += ' return ' + enumName + '::Last;\n'
textOut += ' }\n'
textOut += '}\n'
fileOut = open(enumName + '.cpp', 'w')
fileOut.write(textOut)
Example:
ErrorCode.hpp
#pragma once
#include <string>
#include <cstdint>
namespace myns
{
enum class ErrorCode : uint32_t
{
OK = 0,
OutOfSpace,
ConnectionFailure,
InvalidJson,
DatabaseFailure,
HttpError,
FileSystemError,
FailedToEncrypt,
FailedToDecrypt,
EndOfFile,
FailedToOpenFileForRead,
FailedToOpenFileForWrite,
FailedToLaunchProcess,
Last
};
std::string ToString(ErrorCode errorCode);
ErrorCode FromString(const std::string &errorCode);
}
Run python generate_enum_strings.py ErrorCode.hpp
Result:
ErrorCode.cpp
#include "ErrorCode.hpp"
namespace myns
{
std::string ToString(ErrorCode errorCode)
{
switch (errorCode)
{
case ErrorCode::OK:
return "OK";
case ErrorCode::OutOfSpace:
return "OutOfSpace";
case ErrorCode::ConnectionFailure:
return "ConnectionFailure";
case ErrorCode::InvalidJson:
return "InvalidJson";
case ErrorCode::DatabaseFailure:
return "DatabaseFailure";
case ErrorCode::HttpError:
return "HttpError";
case ErrorCode::FileSystemError:
return "FileSystemError";
case ErrorCode::FailedToEncrypt:
return "FailedToEncrypt";
case ErrorCode::FailedToDecrypt:
return "FailedToDecrypt";
case ErrorCode::EndOfFile:
return "EndOfFile";
case ErrorCode::FailedToOpenFileForRead:
return "FailedToOpenFileForRead";
case ErrorCode::FailedToOpenFileForWrite:
return "FailedToOpenFileForWrite";
case ErrorCode::FailedToLaunchProcess:
return "FailedToLaunchProcess";
case ErrorCode::Last:
return "Last";
default:
return "Last";
}
}
ErrorCode FromString(const std::string &errorCode)
{
if ("OK" == errorCode)
{
return ErrorCode::OK;
}
else if("OutOfSpace" == errorCode)
{
return ErrorCode::OutOfSpace;
}
else if("ConnectionFailure" == errorCode)
{
return ErrorCode::ConnectionFailure;
}
else if("InvalidJson" == errorCode)
{
return ErrorCode::InvalidJson;
}
else if("DatabaseFailure" == errorCode)
{
return ErrorCode::DatabaseFailure;
}
else if("HttpError" == errorCode)
{
return ErrorCode::HttpError;
}
else if("FileSystemError" == errorCode)
{
return ErrorCode::FileSystemError;
}
else if("FailedToEncrypt" == errorCode)
{
return ErrorCode::FailedToEncrypt;
}
else if("FailedToDecrypt" == errorCode)
{
return ErrorCode::FailedToDecrypt;
}
else if("EndOfFile" == errorCode)
{
return ErrorCode::EndOfFile;
}
else if("FailedToOpenFileForRead" == errorCode)
{
return ErrorCode::FailedToOpenFileForRead;
}
else if("FailedToOpenFileForWrite" == errorCode)
{
return ErrorCode::FailedToOpenFileForWrite;
}
else if("FailedToLaunchProcess" == errorCode)
{
return ErrorCode::FailedToLaunchProcess;
}
else if("Last" == errorCode)
{
return ErrorCode::Last;
}
return ErrorCode::Last;
}
}
X-macros are the best solution. Example:
#include <iostream>
enum Colours {
# define X(a) a,
# include "colours.def"
# undef X
ColoursCount
};
char const* const colours_str[] = {
# define X(a) #a,
# include "colours.def"
# undef X
0
};
std::ostream& operator<<(std::ostream& os, enum Colours c)
{
if (c >= ColoursCount || c < 0) return os << "???";
return os << colours_str[c];
}
int main()
{
std::cout << Red << Blue << Green << Cyan << Yellow << Magenta << std::endl;
}
colours.def:
X(Red)
X(Green)
X(Blue)
X(Cyan)
X(Yellow)
X(Magenta)
However, I usually prefer the following method, so that it's possible to tweak the string a bit.
#define X(a, b) a,
#define X(a, b) b,
X(Red, "red")
X(Green, "green")
// etc.
You may want to check out GCCXML.
Running GCCXML on your sample code produces:
<GCC_XML>
<Namespace id="_1" name="::" members="_3 " mangled="_Z2::"/>
<Namespace id="_2" name="std" context="_1" members="" mangled="_Z3std"/>
<Enumeration id="_3" name="MyEnum" context="_1" location="f0:1" file="f0" line="1">
<EnumValue name="FOO" init="0"/>
<EnumValue name="BAR" init="80"/>
</Enumeration>
<File id="f0" name="my_enum.h"/>
</GCC_XML>
You could use any language you prefer to pull out the Enumeration and EnumValue tags and generate your desired code.
Another answer: in some contexts, it makes sense to define your enumeration in a non-code format, like a CSV, YAML, or XML file, and then generate both the C++ enumeration code and the to-string code from the definition. This approach may or may not be practical in your application, but it's something to keep in mind.
You could use a reflection library, like Ponder. You register the enums and then you can convert them back and forth with the API.
enum class MyEnum
{
Zero = 0,
One = 1,
Two = 2
};
ponder::Enum::declare<MyEnum>()
.value("Zero", MyEnum::Zero)
.value("One", MyEnum::One)
.value("Two", MyEnum::Two);
ponder::EnumObject zero(MyEnum::Zero);
zero.name(); // -> "Zero"