First of all I would like to say that I already tried all the solutions I could find on the internet, including Unable to Activate Windows Store App
I recently upgra
I had the same problem a couple of weeks ago. A simple restart helped me out.
Also tried this one?: http://irisclasson.com/2012/11/04/problem-unable-to-activate-windows-store-app-the-app1-exe-process-started-but-the-activation-request-failed-with-error-the-app-didnt-start/
Hope its usefull to you
Same problem - moved my project from the TrueCrypt Partition and all was fine.
I had same issue. Selecting proper Platform solved my problem. i.e. My application was selected to run under x86 platform, while my OS & SDK supports x64. Selecting x64 solved my problem.
I had the same problem on a UWP app when creating a package for Testing, but not when runing directly from Visual Studio 2017.
The solution was to select only the architecture that I am using to Debug the App, Instead of all options (x86, x64, ARM).
Here is the option choosed on Visual Studio
If you are receiving this error and are developing for Microsoft Hololens:
You are trying to build to a device that is asleep. To wake your device, tap on the button on the back (on/off button).
Good luck!
I managed to fix the same problem by rebuilding the solution. (In Vis Studio 2012)