Env.: VS2008 C# project
I need to build my app for use in 2 different environments. In one of those environments, I need to use a 3rd party DLL assembly.
I c
Unload the project and open it as .XML
Locate the reference item tag and add a Condition attribute.
For instance:
<ItemGroup>
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="MyUtilities.Debug"
Condition="'$(Configuration)'=='Debug'"/>
</ItemGroup>
Notice the last reference now has a condition.
Inspired by the question and answer shown here, you can add <Choose>
and <When Condition>
commands around the part you want to be conditionally run. For example:
<Choose>
<When Condition="$(USEDLL) == true">
<ItemGroup>
<EmbeddedResource Include="test.dll">
<LogicalName>test.dll</LogicalName>
</EmbeddedResource>
</ItemGroup>
</When>
</Choose>
Then in the CLI, simply use the /p
property in MSBuild like this:
MSBuild "C:\myproject\myproject.sln" /p:USEDLL=true
...or if you don't want the DLL, simply:
MSBuild "C:\myproject\myproject.sln" /p:USEDLL=false
The following, in the csproj file references itemgroup works in vs 2008 for me:-
<Reference Include="DRLClasses, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" Condition=" '$(Configuration)' == 'Debug' ">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Visual Studio User Library\Debug\DRLClasses.dll</HintPath>
</Reference>
<Reference Include="DRLClasses, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" Condition=" '$(Configuration)' == 'Release' ">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\Visual Studio User Library\Release\DRLClasses.dll</HintPath>
</Reference>
I know this is an old post, but in case anyone else finds it before they find the answer, like I did, it's this: you need to use the "Choose" element in the project file:
link
You can define both conditional references and conditional compilation in one place, so you don't have to use #if's in your code.
It works in SharpDevelop, and since it's MS's documentation I assume it works in Visual Studio.