With the new Angular-Material release, you need to add a module for Angular-Animations. You can choose between two BrowserAnimationsModule and NoopAnimationsModule. The offi
As the name noop
("no operation") says, that module doesn't do anything. It is a utility module that mocks the real animation module but doesn't actually animate.
This can be handy on platforms where animation would be too slow, or for testing (unit, integration, e2e with Cypress, Protractor, ...) , if animation isn't involved in what you actually want to test.
@NgModule({
imports: [
BrowserModule,
environment.production ? BrowserAnimationsModule : NoopAnimationsModule,
...
]
...
}
export class AppModule {}
BROWSER_ANIMATIONS_PROVIDERS
is used for real application
Separate providers from the actual module so that we can do a local modification in Google3 to include them in the BrowserModule.
BROWSER_NOOP_ANIMATIONS_PROVIDERS
is used for testing
Separate providers from the actual module so that we can do a local modification in Google3 to include them in the BrowserTestingModule.