I have a fadeout animation in a view (which is inside a fragment), and everytime the animation happens, after it finishes the view redraws itself again. I found a work aroun
You can add Animation listener to your animation object like
anim.setAnimationListener(new Animation.AnimationListener(){
@Override
public void onAnimationStart(Animation arg0) {
}
@Override
public void onAnimationRepeat(Animation arg0) {
}
@Override
public void onAnimationEnd(Animation arg0) {
}
});
You can also achieve this using Animation.setFillAfter
Example for Kotlin
var fadeOutImage = findViewById<ImageView>(R.id.fade_out_Image)
val fadeOutAnimation = R.anim.fade_out_animation
val animation = AnimationUtils.loadAnimation(this, fadeOutAnimation)
fadeOutImage.startAnimation(animation)
animation.setAnimationListener(object : Animation.AnimationListener {
override fun onAnimationStart(p0: Animation?) {
// not implemented
}
override fun onAnimationRepeat(p0: Animation?) {
// not implemented
}
override fun onAnimationEnd(p0: Animation?) {
fadeOutImage.visibility = View.INVISIBLE
}
})
Functionally the same as the accepted answer but in a much more concise way:
// Add/Remove any animation parameter
theView.animate()
.alpha(0)
.setDuration(2000)
.withEndAction(new Runnable() {
@Override
public void run() {
theView.setVisibility(View.GONE);
}
});
Enjoy :)
Simply take your animation object and add animation listener to it. Here is the example code :
rotateAnimation.setAnimationListener(new AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationRepeat(Animation animation) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationEnd(Animation animation) {
// TODO Auto-generated method stub
**// WRITE HERE WHATEVER YOU WANT ON THE COMPLETION OF THE ANIMATION**
}
});