Override Swing Nimbus L&F primary color per component instance

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醉话见心 2020-12-05 08:44

i’m trying to override the “nimbusBase” color for specific instance of JButton/JTabbedPane with no luck. only the specific attributes of the component e.g. “Button.backg

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  • 2020-12-05 09:27

    You can put the Color to the LookAndFeelDefaults for all Components "nimbusBase"

    UIDefaults defaults = UIManager.getLookAndFeelDefaults();
    defaults.put("nimbusBase", new ColorUIResource(210, 0, 210));
    

    Or to a specific Component as you wrote it. Perhaps with update the componentTreeUI.

    ...
    dialogTheme.put("Button.background", new ColorUIResource(0, 0, 210));
    ...
    dialogButton.putClientProperty("Nimbus.Overrides", dialogTheme);
    SwingUtilities.updateComponentTreeUI(dialogButton); 
    

    I never override "nimbusBase" for a specific Component.

    I found a nice Nimbus Theme Creator, which can show the effect of changing a Nimbus Default Color to all Components: http://aephyr.googlecode.com/svn/trunk

    EDIT

    You can 'copy' the Painter, modify them and set them via UIDefaults:

    Example GUI with an nimbusOrange JTabbedPane and a normal one. enter image description here

    public class Example {
    
        static public void main( String[] s ) throws Exception {
            for (LookAndFeelInfo info : UIManager.getInstalledLookAndFeels()) {
                if ("Nimbus".equals(info.getName())) {
                    UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
    
            EventQueue.invokeLater( new Runnable() {
                @Override
                public void run() {
                    JFrame frame = new JFrame();
                    frame.getContentPane().setLayout( new BorderLayout() );
                    frame.setBounds( 50, 50, 600, 600 );
                    frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
    
                    JTabbedPane pane = new JTabbedPane();
                    pane.addTab( "Lorem", new JLabel("Lorem") );
                    pane.addTab( "Ipsum", new JLabel("Ipsum") );
                    pane.addTab( "Dolor", new JLabel("Dolor") );
                    pane.addTab( "Sit", new JLabel("Sit") );
                    pane.addTab( "Amet", new JLabel("Amet") );
    
                    UIDefaults dialogTheme = new UIDefaults();
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Enabled].backgroundPainter", new Painter(Painter.BACKGROUND_ENABLED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Disabled].backgroundPainter", new Painter(Painter.BACKGROUND_DISABLED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Enabled+MouseOver].backgroundPainter", new Painter(Painter.BACKGROUND_ENABLED_MOUSEOVER));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Enabled+Pressed].backgroundPainter", new Painter(Painter.BACKGROUND_ENABLED_PRESSED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Disabled+Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED_DISABLED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Focused+Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED_FOCUSED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[MouseOver+Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED_MOUSEOVER));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Focused+MouseOver+Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED_MOUSEOVER_FOCUSED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Pressed+Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED_PRESSED));
                    dialogTheme.put("TabbedPane:TabbedPaneTab[Focused+Pressed+Selected].backgroundPainter", new Painter(Painter.BACKGROUND_SELECTED_PRESSED_FOCUSED));
                    dialogTheme.put("TabbedPane:TabbedPaneTabArea[Disabled].backgroundPainter", new AreaPainter(AreaPainter.BACKGROUND_DISABLED));
                    dialogTheme.put("TabbedPane:TabbedPaneTabArea[Enabled+MouseOver].backgroundPainter", new AreaPainter(AreaPainter.BACKGROUND_ENABLED_MOUSEOVER));
                    dialogTheme.put("TabbedPane:TabbedPaneTabArea[Enabled+Pressed].backgroundPainter", new AreaPainter(AreaPainter.BACKGROUND_ENABLED_PRESSED));
                    dialogTheme.put("TabbedPane:TabbedPaneTabArea[Enabled].backgroundPainter", new AreaPainter(AreaPainter.BACKGROUND_ENABLED));
                    pane.putClientProperty("Nimbus.Overrides.InheritDefaults", Boolean.TRUE);
                    pane.putClientProperty("Nimbus.Overrides", dialogTheme);
    
                    JTabbedPane secondPane = new JTabbedPane();
                    secondPane.addTab( "Lorem", new JLabel("Lorem") );
                    secondPane.addTab( "Ipsum", new JLabel("Ipsum") );
                    secondPane.addTab( "Dolor", new JLabel("Dolor") );
                    secondPane.addTab( "Sit", new JLabel("Sit") );
                    secondPane.addTab( "Amet", new JLabel("Amet") );
    
                    frame.getContentPane().setLayout( new BorderLayout() );
                    frame.getContentPane().add( pane, BorderLayout.NORTH );
                    frame.getContentPane().add( secondPane, BorderLayout.CENTER );
                    frame.setVisible( true );
                }
            });
        }
    }
    

    Painter class with nimbusOrange
    NOTE: I removed the paint methods in this Painter example. Because this code was to long. Just add them via copy&past from com.sun.java.swing.plaf.nimbus.TabbedPaneTabbedPaneTabPainter.

    /*
     * TabbedPaneTabbedPaneTabPainter.java %E%
     *
     * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
     * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
     */
    
    import java.awt.*;
    import java.awt.geom.*;
    import java.awt.image.*;
    import javax.swing.*;
    import com.sun.java.swing.plaf.nimbus.AbstractRegionPainter;
    
    /**
     */
    public final class Painter extends AbstractRegionPainter {
        //package private integers representing the available states that
        //this painter will paint. These are used when creating a new instance
        //of TabbedPaneTabbedPaneTabPainter to determine which region/state is being painted
        //by that instance.
        static final int BACKGROUND_ENABLED = 1;
        static final int BACKGROUND_ENABLED_MOUSEOVER = 2;
        static final int BACKGROUND_ENABLED_PRESSED = 3;
        static final int BACKGROUND_DISABLED = 4;
        static final int BACKGROUND_SELECTED_DISABLED = 5;
        static final int BACKGROUND_SELECTED = 6;
        static final int BACKGROUND_SELECTED_MOUSEOVER = 7;
        static final int BACKGROUND_SELECTED_PRESSED = 8;
        static final int BACKGROUND_SELECTED_FOCUSED = 9;
        static final int BACKGROUND_SELECTED_MOUSEOVER_FOCUSED = 10;
        static final int BACKGROUND_SELECTED_PRESSED_FOCUSED = 11;
    
    
        private int state; //refers to one of the static final ints above
        private PaintContext ctx;
    
        //the following 4 variables are reused during the painting code of the layers
        private Path2D path = new Path2D.Float();
        private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
        private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
        private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);
    
        //All Colors used for painting are stored here. Ideally, only those colors being used
        //by a particular instance of TabbedPaneTabbedPaneTabPainter would be created. For the moment at least,
        //however, all are created for each instance.
        private Color color1 = decodeColor("nimbusOrange", 0.032459438f, -0.55535716f, -0.109803945f, 0);
        private Color color2 = decodeColor("nimbusOrange", 0.08801502f, 0.3642857f, -0.4784314f, 0);
        private Color color3 = decodeColor("nimbusOrange", 0.08801502f, -0.63174605f, 0.43921566f, 0);
        private Color color4 = decodeColor("nimbusOrange", 0.05468172f, -0.6145278f, 0.37647057f, 0);
        private Color color5 = decodeColor("nimbusOrange", 0.032459438f, -0.5953556f, 0.32549018f, 0);
        private Color color6 = decodeColor("nimbusOrange", 0.032459438f, -0.54616207f, -0.02352941f, 0);
        private Color color7 = decodeColor("nimbusOrange", 0.08801502f, -0.6317773f, 0.4470588f, 0);
        private Color color8 = decodeColor("nimbusOrange", 0.021348298f, -0.61547136f, 0.41960782f, 0);
        private Color color9 = decodeColor("nimbusOrange", 0.032459438f, -0.5985242f, 0.39999998f, 0);
        private Color color10 = decodeColor("nimbusOrange", 0.08801502f, 0.3642857f, -0.52156866f, 0);
        private Color color11 = decodeColor("nimbusOrange", 0.027408898f, -0.5847884f, 0.2980392f, 0);
        private Color color12 = decodeColor("nimbusOrange", 0.035931647f, -0.5553123f, 0.23137254f, 0);
        private Color color13 = decodeColor("nimbusOrange", 0.029681683f, -0.5281874f, 0.18039215f, 0);
        private Color color14 = decodeColor("nimbusOrange", 0.03801495f, -0.5456242f, 0.3215686f, 0);
        private Color color15 = decodeColor("nimbusOrange", 0.032459438f, -0.59181184f, 0.25490195f, 0);
        private Color color16 = decodeColor("nimbusOrange", 0.05468172f, -0.58308274f, 0.19607842f, 0);
        private Color color17 = decodeColor("nimbusOrange", 0.046348333f, -0.6006266f, 0.34509802f, 0);
        private Color color18 = decodeColor("nimbusOrange", 0.046348333f, -0.60015875f, 0.3333333f, 0);
        private Color color19 = decodeColor("nimbusOrange", 0.004681647f, -0.6197143f, 0.43137252f, 0);
        private Color color20 = decodeColor("nimbusOrange", 7.13408E-4f, -0.543609f, 0.34509802f, 0);
        private Color color21 = decodeColor("nimbusOrange", -0.0020751357f, -0.45610264f, 0.2588235f, 0);
        private Color color22 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.43866998f, 0.24705881f, 0);
        private Color color23 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.44879842f, 0.29019606f, 0);
        private Color color24 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.08776909f, -0.2627451f, 0);
        private Color color25 = decodeColor("nimbusOrange", 0.06332368f, 0.3642857f, -0.4431373f, 0);
        private Color color26 = decodeColor("nimbusOrange", 0.004681647f, -0.6198413f, 0.43921566f, 0);
        private Color color27 = decodeColor("nimbusOrange", -0.0022627711f, -0.5335866f, 0.372549f, 0);
        private Color color28 = decodeColor("nimbusOrange", -0.0017285943f, -0.4608264f, 0.32549018f, 0);
        private Color color29 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.4555341f, 0.3215686f, 0);
        private Color color30 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.46404046f, 0.36470586f, 0);
        private Color color31 = decodeColor("nimbusOrange", -0.57865167f, -0.6357143f, -0.54901963f, 0);
        private Color color32 = decodeColor("nimbusOrange", -4.2033195E-4f, -0.38050595f, 0.20392156f, 0);
        private Color color33 = decodeColor("nimbusOrange", 0.0013483167f, -0.16401619f, 0.0745098f, 0);
        private Color color34 = decodeColor("nimbusOrange", -0.0010001659f, -0.01599598f, 0.007843137f, 0);
        private Color color35 = decodeColor("nimbusOrange", 0.0f, 0.0f, 0.0f, 0);
        private Color color36 = decodeColor("nimbusOrange", 0.0018727183f, -0.038398862f, 0.035294116f, 0);
        private Color color37 = decodeColor("nimbusRed", 0.0f, 0.0f, 0.0f, 0);
    
    
        //Array of current component colors, updated in each paint call
        private Object[] componentColors;
    
        public Painter(int state) {
            super();
            this.state = state;
            Insets insets = null;
            switch( state ) {
                case BACKGROUND_ENABLED:                   insets = new Insets(7, 7, 1, 7); break;
                case BACKGROUND_ENABLED_MOUSEOVER:         insets = new Insets(7, 7, 1, 7); break;
                case BACKGROUND_ENABLED_PRESSED:           insets = new Insets(7, 6, 1, 7); break;
                case BACKGROUND_DISABLED:                  insets = new Insets(6, 7, 1, 7); break;
                case BACKGROUND_SELECTED_DISABLED:         insets = new Insets(7, 7, 0, 7); break;
                case BACKGROUND_SELECTED:                  insets = new Insets(7, 7, 0, 7); break;
                case BACKGROUND_SELECTED_MOUSEOVER:        insets = new Insets(7, 9, 0, 9); break;
                case BACKGROUND_SELECTED_PRESSED:          insets = new Insets(7, 9, 0, 9); break;
                case BACKGROUND_SELECTED_FOCUSED:          insets = new Insets(7, 7, 3, 7); break;
                case BACKGROUND_SELECTED_MOUSEOVER_FOCUSED:insets = new Insets(7, 9, 3, 9); break;
                case BACKGROUND_SELECTED_PRESSED_FOCUSED:  insets = new Insets(7, 9, 3, 9); break;
            }
            this.ctx = new AbstractRegionPainter.PaintContext(insets, new Dimension( 10  , 20 ), false );
        }
    
        @Override
        protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
            //populate componentColors array with colors calculated in getExtendedCacheKeys call
            componentColors = extendedCacheKeys;
            //generate this entire method. Each state/bg/fg/border combo that has
            //been painted gets its own KEY and paint method.
            switch(state) {
                case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break;
                case BACKGROUND_ENABLED_MOUSEOVER: paintBackgroundEnabledAndMouseOver(g); break;
                case BACKGROUND_ENABLED_PRESSED: paintBackgroundEnabledAndPressed(g); break;
                case BACKGROUND_DISABLED: paintBackgroundDisabled(g); break;
                case BACKGROUND_SELECTED_DISABLED: paintBackgroundSelectedAndDisabled(g); break;
                case BACKGROUND_SELECTED: paintBackgroundSelected(g); break;
                case BACKGROUND_SELECTED_MOUSEOVER: paintBackgroundSelectedAndMouseOver(g); break;
                case BACKGROUND_SELECTED_PRESSED: paintBackgroundSelectedAndPressed(g); break;
                case BACKGROUND_SELECTED_FOCUSED: paintBackgroundSelectedAndFocused(g); break;
                case BACKGROUND_SELECTED_MOUSEOVER_FOCUSED: paintBackgroundSelectedAndMouseOverAndFocused(g); break;
                case BACKGROUND_SELECTED_PRESSED_FOCUSED: paintBackgroundSelectedAndPressedAndFocused(g); break;
    
            }
        }
    
    
    
        @Override
        protected final PaintContext getPaintContext() {
            return ctx;
        }
    
        // ... paintBackgroundEnabled( ...
        // ...
    }
    

    AreaPainter with numbusOrange

    /*
     * TabbedPaneTabbedPaneTabAreaPainter.java %E%
     *
     * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
     * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
     */
    
    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.Graphics2D;
    import java.awt.Insets;
    import java.awt.Paint;
    import java.awt.PaintContext;
    import java.awt.Shape;
    import java.awt.geom.Ellipse2D;
    import java.awt.geom.Path2D;
    import java.awt.geom.Rectangle2D;
    import java.awt.geom.RoundRectangle2D;
    
    import javax.swing.JComponent;
    
    import com.sun.java.swing.plaf.nimbus.AbstractRegionPainter;
    
    /**
     */
    public final class AreaPainter extends AbstractRegionPainter {
        //package private integers representing the available states that
        //this painter will paint. These are used when creating a new instance
        //of TabbedPaneTabbedPaneTabAreaPainter to determine which region/state is being painted
        //by that instance.
        static final int BACKGROUND_ENABLED = 1;
        static final int BACKGROUND_DISABLED = 2;
        static final int BACKGROUND_ENABLED_MOUSEOVER = 3;
        static final int BACKGROUND_ENABLED_PRESSED = 4;
    
    
        private int state; //refers to one of the static final ints above
        private PaintContext ctx;
    
        //the following 4 variables are reused during the painting code of the layers
        private Path2D path = new Path2D.Float();
        private Rectangle2D rect = new Rectangle2D.Float(0, 0, 0, 0);
        private RoundRectangle2D roundRect = new RoundRectangle2D.Float(0, 0, 0, 0, 0, 0);
        private Ellipse2D ellipse = new Ellipse2D.Float(0, 0, 0, 0);
    
        //All Colors used for painting are stored here. Ideally, only those colors being used
        //by a particular instance of TabbedPaneTabbedPaneTabAreaPainter would be created. For the moment at least,
        //however, all are created for each instance.
        private Color color1 = new Color(255, 200, 0, 255);
        private Color color2 = decodeColor("nimbusOrange", 0.08801502f, 0.3642857f, -0.4784314f, 0);
        private Color color3 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.45471883f, 0.31764704f, 0);
        private Color color4 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.4633005f, 0.3607843f, 0);
        private Color color5 = decodeColor("nimbusOrange", 0.05468172f, -0.58308274f, 0.19607842f, 0);
        private Color color6 = decodeColor("nimbusOrange", -0.57865167f, -0.6357143f, -0.54901963f, 0);
        private Color color7 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.4690476f, 0.39215684f, 0);
        private Color color8 = decodeColor("nimbusOrange", 5.1498413E-4f, -0.47635174f, 0.4352941f, 0);
        private Color color9 = decodeColor("nimbusOrange", 0.0f, -0.05401492f, 0.05098039f, 0);
        private Color color10 = decodeColor("nimbusOrange", 0.0f, -0.09303135f, 0.09411764f, 0);
    
    
        //Array of current component colors, updated in each paint call
        private Object[] componentColors;
    
        public AreaPainter(int state) {
            super();
            this.state = state;
            this.ctx = new AbstractRegionPainter.PaintContext(new Insets(0, 5, 6, 5), new Dimension(5, 24), false );
    
        }
    
        @Override
        protected void doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys) {
            //populate componentColors array with colors calculated in getExtendedCacheKeys call
            componentColors = extendedCacheKeys;
            //generate this entire method. Each state/bg/fg/border combo that has
            //been painted gets its own KEY and paint method.
            switch(state) {
                case BACKGROUND_ENABLED: paintBackgroundEnabled(g); break;
                case BACKGROUND_DISABLED: paintBackgroundDisabled(g); break;
                case BACKGROUND_ENABLED_MOUSEOVER: paintBackgroundEnabledAndMouseOver(g); break;
                case BACKGROUND_ENABLED_PRESSED: paintBackgroundEnabledAndPressed(g); break;
    
            }
        }
    
    
    
        @Override
        protected final PaintContext getPaintContext() {
            return ctx;
        }
    
        private void paintBackgroundEnabled(Graphics2D g) {
            rect = decodeRect1();
            g.setPaint(color1);
            g.fill(rect);
            rect = decodeRect2();
            g.setPaint(decodeGradient1(rect));
            g.fill(rect);
    
        }
    
        private void paintBackgroundDisabled(Graphics2D g) {
            rect = decodeRect2();
            g.setPaint(decodeGradient2(rect));
            g.fill(rect);
    
        }
    
        private void paintBackgroundEnabledAndMouseOver(Graphics2D g) {
            rect = decodeRect2();
            g.setPaint(decodeGradient3(rect));
            g.fill(rect);
    
        }
    
        private void paintBackgroundEnabledAndPressed(Graphics2D g) {
            rect = decodeRect2();
            g.setPaint(decodeGradient4(rect));
            g.fill(rect);
    
        }
    
    
    
        private Rectangle2D decodeRect1() {
                rect.setRect(decodeX(0.0f), //x
                             decodeY(1.0f), //y
                             decodeX(0.0f) - decodeX(0.0f), //width
                             decodeY(1.0f) - decodeY(1.0f)); //height
            return rect;
        }
    
        private Rectangle2D decodeRect2() {
                rect.setRect(decodeX(0.0f), //x
                             decodeY(2.1666667f), //y
                             decodeX(3.0f) - decodeX(0.0f), //width
                             decodeY(3.0f) - decodeY(2.1666667f)); //height
            return rect;
        }
    
    
    
        private Paint decodeGradient1(Shape s) {
            Rectangle2D bounds = s.getBounds2D();
            float x = (float)bounds.getX();
            float y = (float)bounds.getY();
            float w = (float)bounds.getWidth();
            float h = (float)bounds.getHeight();
            return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y,
                    new float[] { 0.08387097f,0.09677419f,0.10967742f,0.43709677f,0.7645161f,0.7758064f,0.7870968f },
                    new Color[] { color2,
                                decodeColor(color2,color3,0.5f),
                                color3,
                                decodeColor(color3,color4,0.5f),
                                color4,
                                decodeColor(color4,color2,0.5f),
                                color2});
        }
    
        private Paint decodeGradient2(Shape s) {
            Rectangle2D bounds = s.getBounds2D();
            float x = (float)bounds.getX();
            float y = (float)bounds.getY();
            float w = (float)bounds.getWidth();
            float h = (float)bounds.getHeight();
            return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y,
                    new float[] { 0.08387097f,0.09677419f,0.10967742f,0.43709677f,0.7645161f,0.7758064f,0.7870968f },
                    new Color[] { color5,
                                decodeColor(color5,color3,0.5f),
                                color3,
                                decodeColor(color3,color4,0.5f),
                                color4,
                                decodeColor(color4,color5,0.5f),
                                color5});
        }
    
        private Paint decodeGradient3(Shape s) {
            Rectangle2D bounds = s.getBounds2D();
            float x = (float)bounds.getX();
            float y = (float)bounds.getY();
            float w = (float)bounds.getWidth();
            float h = (float)bounds.getHeight();
            return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y,
                    new float[] { 0.08387097f,0.09677419f,0.10967742f,0.43709677f,0.7645161f,0.7758064f,0.7870968f },
                    new Color[] { color6,
                                decodeColor(color6,color7,0.5f),
                                color7,
                                decodeColor(color7,color8,0.5f),
                                color8,
                                decodeColor(color8,color2,0.5f),
                                color2});
        }
    
        private Paint decodeGradient4(Shape s) {
            Rectangle2D bounds = s.getBounds2D();
            float x = (float)bounds.getX();
            float y = (float)bounds.getY();
            float w = (float)bounds.getWidth();
            float h = (float)bounds.getHeight();
            return decodeGradient((0.5f * w) + x, (0.0f * h) + y, (0.5f * w) + x, (1.0f * h) + y,
                    new float[] { 0.08387097f,0.09677419f,0.10967742f,0.43709677f,0.7645161f,0.7758064f,0.7870968f },
                    new Color[] { color2,
                                decodeColor(color2,color9,0.5f),
                                color9,
                                decodeColor(color9,color10,0.5f),
                                color10,
                                decodeColor(color10,color2,0.5f),
                                color2});
        }
    
    
    }
    
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