How to detach a spawned child process in a Node.js script?

前端 未结 2 581
礼貌的吻别
礼貌的吻别 2020-12-05 07:16

Intent: call an external application with specified arguments, and exit script.

The following script does not work as it should:

 #!/usr/bin/node
 va         


        
相关标签:
2条回答
  • 2020-12-05 07:52

    My solution to this problem:

    app.js

    require('./spawn.js')('node worker.js');
    

    spawn.js

    module.exports = function( command ) {
        require('child_process').fork('./spawner.js', [command]); 
    };
    

    spawner.js

    require('child_process').exec(
        'start cmd.exe @cmd /k "' + process.argv[2] + '"', 
        function(){}
    );
    process.abort(0);
    
    0 讨论(0)
  • 2020-12-05 08:02

    From node.js documentation:

    By default, the parent will wait for the detached child to exit. To prevent the parent from waiting for a given child, use the child.unref() method, and the parent's event loop will not include the child in its reference count.

    When using the detached option to start a long-running process, the process will not stay running in the background unless it is provided with a stdio configuration that is not connected to the parent. If the parent's stdio is inherited, the child will remain attached to the controlling terminal.

    You need to modify your code something like this:

    #!/usr/bin/node
    var fs = require('fs');
    var out = fs.openSync('./out.log', 'a');
    var err = fs.openSync('./out.log', 'a');
    
    var cp = require('child_process');
    var MANFILE='ALengthyNodeManual.pdf';
    var child = cp.spawn('gnome-open', [MANFILE], { detached: true, stdio: [ 'ignore', out, err ] });
    child.unref();
    
    0 讨论(0)
提交回复
热议问题