Here\'s what I am trying to do:
typedef enum { ONE, TWO, THREE } Numbers;
I am trying to write a function that would do a switch case sim
Try Converting C++ enums to strings. The comments have improvements that solve the problem when enum items have arbitrary values.
There's no built-in solution. The easiest way is with an array of char*
where the enum's int value indexes to a string containing the descriptive name of that enum. If you have a sparse enum
(one that doesn't start at 0 or has gaps in the numbering) where some of the int
mappings are high enough to make an array-based mapping impractical then you could use a hash table instead.
#define stringify( name ) # name
enum MyEnum {
ENUMVAL1
};
...stuff...
stringify(EnumName::ENUMVAL1); // Returns MyEnum::ENUMVAL1
Further discussion on this method
Preprocessor directive tricks for newcomers
// Define your enumeration like this (in say numbers.h);
ENUM_BEGIN( Numbers )
ENUM(ONE),
ENUM(TWO),
ENUM(FOUR)
ENUM_END( Numbers )
// The macros are defined in a more fundamental .h file (say defs.h);
#define ENUM_BEGIN(typ) enum typ {
#define ENUM(nam) nam
#define ENUM_END(typ) };
// Now in one and only one .c file, redefine the ENUM macros and reinclude
// the numbers.h file to build a string table
#undef ENUM_BEGIN
#undef ENUM
#undef ENUM_END
#define ENUM_BEGIN(typ) const char * typ ## _name_table [] = {
#define ENUM(nam) #nam
#define ENUM_END(typ) };
#undef NUMBERS_H_INCLUDED // whatever you need to do to enable reinclusion
#include "numbers.h"
// Now you can do exactly what you want to do, with no retyping, and for any
// number of enumerated types defined with the ENUM macro family
// Your code follows;
char num_str[10];
int process_numbers_str(Numbers num) {
switch(num) {
case ONE:
case TWO:
case THREE:
{
strcpy(num_str, Numbers_name_table[num]); // eg TWO -> "TWO"
} break;
default:
return 0; //no match
return 1;
}
// Sweet no ? After being frustrated by this for years, I finally came up
// with this solution for my most recent project and plan to reuse the idea
// forever
I know you have a couple good solid answers, but do you know about the # operator in the C preprocessor?
It lets you do this:
#define MACROSTR(k) #k
typedef enum {
kZero,
kOne,
kTwo,
kThree
} kConst;
static char *kConstStr[] = {
MACROSTR(kZero),
MACROSTR(kOne),
MACROSTR(kTwo),
MACROSTR(kThree)
};
static void kConstPrinter(kConst k)
{
printf("%s", kConstStr[k]);
}
C or C++ does not provide this functionality, although I've needed it often.
The following code works, although it's best suited for non-sparse enums.
typedef enum { ONE, TWO, THREE } Numbers;
char *strNumbers[] = {"one","two","three"};
printf ("Value for TWO is %s\n",strNumbers[TWO]);
By non-sparse, I mean not of the form
typedef enum { ONE, FOUR_THOUSAND = 4000 } Numbers;
since that has huge gaps in it.
The advantage of this method is that it put the definitions of the enums and strings near each other; having a switch statement in a function spearates them. This means you're less likely to change one without the other.