I see that I can declare a function with (say)
public double Function(double parameter)
but what if I do want to take the derivative of tha
Are you thinking of Lambda Expressions?
Basically you can pass a function into a function.
So think of a Sort on an object. Depending on the nature of the object would help determine how the objects are sorted.
But you can still create a generic sort function then pass in how to compare objects.
If you have written the function, it's already been derived.
And given that it's an int function, I'll assume you don't mean the calculus definition of "derive".
If you're thinking of symbolic manipulation of formulae then you're better off doing your derivations in languages like Maple or Mathematica. They're designed for symbolic computation.
EDIT: If Maple and Mathematica are too expensive for you then there are other options. Wikipedia has a fairly complete listing of computer algebra packages. http://en.wikipedia.org/wiki/Comparison_of_computer_algebra_systems
Another approach can be to leverage the extensions methods using the well-known definition of the derivative number and compute its approximation accordingly.
As it has already been mentioned, this is pretty easy for a numeric approach not a symbolic one:
public partial static class IEnumerableExtensions
{
public static IEnumerable<Double> Derivate1<TSource>(this IEnumerable<TSource> source, Func<TSource, Double> selectorX, Func<TSource, Double> selectorY)
{
var enumerator = source.GetEnumerator();
enumerator.Reset();
enumerator.MoveNext();
var itemPrevious = enumerator.Current;
var itemNext = default(TSource);
while (enumerator.MoveNext())
{
itemNext = enumerator.Current;
var itemPreviousX = selectorX(itemPrevious);
var itemPreviousY = selectorY(itemPrevious);
var itemNextX = selectorX(itemNext);
var itemNextY = selectorY(itemNext);
var derivative = (itemNextY - itemPreviousY) / (itemNextX - itemPreviousX);
yield return derivative;
itemPrevious = itemNext;
}
}
}
or if you are more into a foreach
fashion
public partial static class IEnumerableExtensions
{
public static IEnumerable<Double> Derivate2<TSource>(IEnumerable<TSource> source, Func<TSource, Double> selectorX, Func<TSource, Double> selectorY)
{
var itemPrevious = source.First();
source = source.Skip(1);
foreach (var itemNext in source)
{
var itemPreviousX = selectorX(itemPrevious);
var itemPreviousY = selectorY(itemPrevious);
var itemNextX = selectorX(itemNext);
var itemNextY = selectorY(itemNext);
var derivative = (itemNextY - itemPreviousY) / (itemNextX - itemPreviousX);
yield return derivative;
itemPrevious = itemNext;
}
}
}
You can refactor everything as below:
public static partial class MathHelpers
{
public static Double Derivate(Double xPrevious, Double xNext, Double yPrevious, Double yNext)
{
var derivative = (yNext - yPrevious)/(xNext - xPrevious);
return derivative;
}
}
public static class IEnumerableExtensions
{
public static IEnumerable<Double> Derivate<TSource>(IEnumerable<TSource> source, Func<TSource, Double> selectorX, Func<TSource, Double> selectorY)
{
var itemPrevious = source.First();
source = source.Skip(1);
foreach (var itemNext in source)
{
var derivative = MathHelpers.Derivate(selectorX(itemPrevious), selectorX(itemNext), selectorY(itemPrevious), selectorY(itemNext));
yield return derivative;
itemPrevious = itemNext;
}
}
}
You can't calculate the exact derivative of a function using a computer program (unless you're doing symbolic math... but that's another, way more complicated, topic).
There are several approaches to computing a numerical derivative of a function. The simplest is the centered three-point method:
[f(x+h) - f(x-h)] / 2h
Another approach is the centered five-point method:
[f(x-2h) - 8f(x-h) + 8f(x+h) - f(x+2h)] / 12h
Another topic is how to implement this using C#. First, you need a delegate that represents a function that maps a subset of the real numbers onto a another subset of the real numbers:
delegate double RealFunction(double arg);
Then, you need a routing that evaluates the derivative:
public double h = 10e-6; // I'm not sure if this is valid C#, I'm used to C++
static double Derivative(RealFunction f, double arg)
{
double h2 = h*2;
return (f(x-h2) - 8*f(x-h) + 8*f(x+h) - f(x+h2)) / (h2*6);
}
If you want an object-oriented implementation, you should create the following classes:
interface IFunction
{
// Since operator () can't be overloaded, we'll use this trick.
double this[double arg] { get; }
}
class Function : IFunction
{
RealFunction func;
public Function(RealFunction func)
{ this.func = func; }
public double this[double arg]
{ get { return func(arg); } }
}
class Derivative : IFunction
{
IFunction func;
public static double h = 10e-6;
public Derivative(IFunction func)
{ this.func = func; }
public double this[double arg]
{
get
{
double h2 = h*2;
return (
func[arg - h2] - func[arg + h2] +
( func[arg + h] - func[arg - h] ) * 8
) / (h2 * 6);
}
}
}