“'CDVPlugin.h' file not found” in Cordova as component (Cleaver)

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隐瞒了意图╮ 2020-12-05 03:10

I added Cordova as a component to my iOS project. Adding a custom plugin leads to the error, despite that the plugin works in a Cordova-only project:

\'CDVPl         


        
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  • 2020-12-05 03:40

    I have spent awful lot of time trying to fix the same issue in my project, so let me share my findings. It might be relevant for those who are able to build the project in one configuration, but in another configuration (e.g. when building unit tests) precompiler fails to find CDVPlugin.h.

    You have to make sure that CordovaLib sub-project has the same set of configurations as your main project.

    1. Select the main project in Xcode in project navigator.
    2. Click on the project icon (above the Targets).
    3. Select Info tab.
    4. Expand Configurations.

    So, this is a set of your app configurations. In my example it looked like this: App configurations

    You need to have the same set of configurations in your CordovaLib sub-project.

    1. Select CordovaLib sub-project.
    2. Click on the project icon (above the Targets).
    3. Select Info tab.
    4. Expand Configurations.
    5. Make sure you have the same set of configurations as in the main project. If some configurations are missing:
      1. Click + button.
      2. Select Duplicate "Release" Configuration
      3. Give the right name for configuration. Copy-paste it from main project settings.

    Now perform a clean build.

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  • 2020-12-05 03:42

    Click on the project icon in the Project Navigator,

    select your Project, then select the "Build Settings" tab

    Enter "Header Search Paths" in the search field

    Add "$(CORDOVALIB)/Classes" and check the Recursive checkbox - for the Header Search Paths value

    optional Add "-all_load" and "-Obj-C" - for the Other Linker Flags value

    see detailed description (step 17)

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  • 2020-12-05 03:42

    Note: Phonegap 2.9.1 (Nov 2013))

    I encountered the same problem while trying to make an open source "C" phone gap plugin work. The solution was to add the Cordovalib.xcodeproj to the target project, once done, click on your_project.xcodeproj - you will need to look in the Target Settings, under the Build Phases Tab, make sure that Cordovalib is added in Target Dependencies.

    Once done it should allow the statement: #import to work.

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