I am looking for a way to have two separate operations / functions / \"blocks of code\" run when something is clicked and then a totally different block when the same thing
If you want your own chainable clickToggle jQuery Method you can do it like:
jQuery.fn.clickToggle = function(a, b) {
return this.on("click", function(ev) { [b, a][this.$_io ^= 1].call(this, ev) })
};
// TEST:
$('button').clickToggle(function(ev) {
$(this).text("B");
}, function(ev) {
$(this).text("A");
});
<button>A</button>
<button>A</button>
<button>A</button>
<script src="//code.jquery.com/jquery-3.3.1.min.js"></script>
LIVE DEMO
function a(){ console.log('a'); }
function b(){ console.log('b'); }
$("selector").click(function() {
return (this.tog = !this.tog) ? a() : b();
});
If you want it even shorter (why would one, right?!) you can use the Bitwise XOR *Docs operator like:
DEMO
return (this.tog^=1) ? a() : b();
That's all.
The trick is to set to the this
Object a boolean
property tog
, and toggle it using negation (tog = !tog
)
and put the needed function calls
in a Conditional Operator ?:
In OP's example (even with multiple elements) could look like:
function a(el){ $(el).animate({width: 260}, 1500); }
function b(el){ $(el).animate({width: 30}, 1500); }
$("selector").click(function() {
var el = this;
return (el.t = !el.t) ? a(el) : b(el);
});
ALSO: You can also store-toggle like:
DEMO:
$("selector").click(function() {
$(this).animate({width: (this.tog ^= 1) ? 260 : 30 });
});
but it was not the OP's exact request for he's looking for a way to have two separate operations / functions
Note: this will not store the current Toggle state but just inverse our functions positions in Array (It has it's uses...)
You simply store your a,b functions inside an array, onclick you simply reverse the array order and execute the array[1]
function:
LIVE DEMO
function a(){ console.log("a"); }
function b(){ console.log("b"); }
var ab = [a,b];
$("selector").click(function(){
ab.reverse()[1](); // Reverse and Execute! // >> "a","b","a","b"...
});
jQuery DEMO
JavaScript DEMO
Create a nice function toggleAB()
that will contain your two functions, put them in Array, and at the end of the array you simply execute the function [0 // 1
] respectively depending on the tog
property that's passed to the function from the this
reference:
function toggleAB(){
var el = this; // `this` is the "button" Element Obj reference`
return [
function() { console.log("b"); },
function() { console.log("a"); }
][el.tog^=1]();
}
$("selector").click( toggleAB );
I don't think you should implement the toggle method since there is a reason why it was removed from jQuery 1.9.
Consider using toggleClass instead that is fully supported by jQuery:
function a(){...}
function b(){...}
Let's say for example that your event trigger is onclick, so:
First option:
$('#test').on('click', function (event) {
$(this).toggleClass('toggled');
if ($(this).hasClass('toggled')) {
a();
} else{
b();
}
}
You can also send the handler functions as parameters:
Second option:
$('#test').on('click',{handler1: a, handler2: b}, function (event) {
$(this).toggleClass('toggled');
if ($(this).hasClass('toggled')) {
event.data.handler1();
} else{
event.data.handler2();
}
}
If all you're doing is keeping a boolean isEven
then you can consider checking if a class isEven
is on the element then toggling that class.
Using a shared variable like count is kind of bad practice. Ask yourself what is the scope of that variable, think of if you had 10 items that you'd want to toggle on your page, would you create 10 variables, or an array or variables to store their state? Probably not.
Edit:
jQuery has a switchClass method that, when combined with hasClass can be used to animate between the two width you have defined. This is favourable because you can change these sizes later in your stylesheet or add other parameters, like background-color or margin, to transition.
one line solution: basic idea:
$('sth').click(function () {
let COND = $(this).propery == 'cond1' ? 'cond2' : 'cond1';
doSomeThing(COND);
})
examples on jsfiddle
example 1, changing innerHTML of an element in a toggle-mode:
$('#clickTest1').click(function () {
$(this).html($(this).html() == 'click Me' ? 'clicked' : 'click Me');
});
example 2, toggling displays between "none" and "inline-block":
$('#clickTest2, #clickTest2 > span').click(function () {
$(this).children().css('display', $(this).children().css('display') == 'inline-block' ? 'none' : 'inline-block');
});
jQuery has two methods called .toggle()
. The other one [docs] does exactly what you want for click events.
Note: It seems that at least since jQuery 1.7, this version of .toggle
is deprecated, probably for exactly that reason, namely that two versions exist. Using .toggle
to change the visibility of elements is just a more common usage. The method was removed in jQuery 1.9.
Below is an example of how one could implement the same functionality as a plugin (but probably exposes the same problems as the built-in version (see the last paragraph in the documentation)).
(function($) {
$.fn.clickToggle = function(func1, func2) {
var funcs = [func1, func2];
this.data('toggleclicked', 0);
this.click(function() {
var data = $(this).data();
var tc = data.toggleclicked;
$.proxy(funcs[tc], this)();
data.toggleclicked = (tc + 1) % 2;
});
return this;
};
}(jQuery));
DEMO
(Disclaimer: I don't say this is the best implementation! I bet it can be improved in terms of performance)
And then call it with:
$('#test').clickToggle(function() {
$(this).animate({
width: "260px"
}, 1500);
},
function() {
$(this).animate({
width: "30px"
}, 1500);
});
Update 2:
In the meantime, I created a proper plugin for this. It accepts an arbitrary number of functions and can be used for any event. It can be found on GitHub.
Use a couple of functions and a boolean. Here's a pattern, not full code:
var state = false,
oddONes = function () {...},
evenOnes = function() {...};
$("#time").click(function(){
if(!state){
evenOnes();
} else {
oddOnes();
}
state = !state;
});
Or
var cases[] = {
function evenOnes(){...}, // these could even be anonymous functions
function oddOnes(){...} // function(){...}
};
var idx = 0; // should always be 0 or 1
$("#time").click(function(idx){cases[idx = ((idx+1)%2)]()}); // corrected
(Note the second is off the top of my head and I mix languages a lot, so the exact syntax isn't guaranteed. Should be close to real Javascript through.)