As I understand it, the C specification says that type int
is supposed to be the most efficient type on target platform that contains at least 16 bits.
I
int_fast16_t
is guaranteed to be the fastest int with a size of at least 16 bits. int
has no guarantee of its size except that:
sizeof(char) = 1 and sizeof(char) <= sizeof(short) <= sizeof(int) <= sizeof(long).
And that it can hold the range of -32767 to +32767.
(7.20.1.3p2) "The typedef name
int_fastN_t
designates the fastest signed integer type with a width of at least N. The typedef nameuint_fastN_t
designates the fastest unsigned integer type with a width of at least N."
int
is a "most efficient type" in speed/size - but that is not specified by per the C spec. It must be 16 or more bits.
int_fast16_t
is most efficient type in speed with at least the range of a 16 bit int.
Example: A given platform may have decided that int
should be 32-bit for many reasons, not only speed. The same system may find a different type is fastest for 16-bit integers.
Example: In a 64-bit machine, where one would expect to have int
as 64-bit, a compiler may use a mode with 32-bit int
compilation for compatibility. In this mode, int_fast16_t
could be 64-bit as that is natively the fastest width for it avoids alignment issues, etc.
The difference is that the fast types are allowed to be wider than their counterparts (without fast) for efficiency/optimization purposes. But the C standard by no means guarantees they are actually faster.
C11, 7.20.1.3 Fastest minimum-width integer types
1 Each of the following types designates an integer type that is usually fastest 262) to operate with among all integer types that have at least the specified width.
2 The typedef name int_fastN_t designates the fastest signed integer type with a width of at least N. The typedef name uint_fastN_t designates the fastest unsigned integer type with a width of at least N.
262) The designated type is not guaranteed to be fastest for all purposes; if the implementation has no clear grounds for choosing one type over another, it will simply pick some integer type satisfying the signedness and width requirements.
Another difference is that fast and least types are required types whereas other exact width types are optional:
3 The following types are required: int_fast8_t int_fast16_t int_fast32_t int_fast64_t uint_fast8_t uint_fast16_t uint_fast32_t uint_fast64_t All other types of this form are optional.
From the C99 rationale 7.8
Format conversion of integer types <inttypes.h>
(document that accompanies with Standard), emphasis mine:
C89 specifies that the language should support four signed and unsigned integer data types,
char
,short
,int
andlong
, but places very little requirement on their size other than thatint
andshort
be at least 16 bits andlong
be at least as long asint
and not smaller than 32 bits. For 16-bit systems, most implementations assign 8, 16, 16 and 32 bits tochar
,short
,int
, andlong
, respectively. For 32-bit systems, the common practice is to assign 8, 16, 32 and 32 bits to these types. This difference inint
size can create some problems for users who migrate from one system to another which assigns different sizes to integer types, because Standard C’s integer promotion rule can produce silent changes unexpectedly. The need for defining an extended integer type increased with the introduction of 64-bit systems.The purpose of
<inttypes.h>
is to provide a set of integer types whose definitions are consistent across machines and independent of operating systems and other implementation idiosyncrasies. It defines, viatypedef
, integer types of various sizes. Implementations are free totypedef
them as Standard C integer types or extensions that they support. Consistent use of this header will greatly increase the portability of a user’s program across platforms.
The main difference between int
and int_fast16_t
is that the latter is likely to be free of these "implementation idiosyncrasies". You may think of it as something like:
I don't care about current OS/implementation "politics" of int
size. Just give me whatever the fastest signed integer type with at least 16 bits is.
An example of how the two types might be different: suppose there’s an architecture where 8-bit, 16-bit, 32-bit and 64-bit arithmetic are equally fast. (The i386 comes close.) Then, the implementer might use a LLP64 model, or better yet allow the programmer to choose between ILP64, LP64 and LLP64, since there’s a lot of code out there that assumes long is exactly 32 bits, and that sizeof(int) <= sizeof(void*) <= sizeof(long)
. Any 64-bit implementation must violate at least one of these assumptions.
In that case, int
would probably be 32 bits wide, because that will break the least code from other systems, but uint_fast16_t
could still be 16 bits wide, saving space.
On some platforms, using 16-bit values may be much slower than using 32-bit values [e.g. an 8-bit or 16-bit store would require performing a 32-bit load, modifying the loaded value, and writing back the result]. Even if one could fit twice as many 16-bit values in a cache as 32-bit values (the normal situation where 16-bit values would be faster than 32-bit values on 32-bit systems), the need to have every write preceded by a read would negate any speed advantage that could produce unless a data structure was read far more often than it was written. On such platforms, a type like int_fast16_t
would likely be 32 bits.
That having been said, the Standard does not unfortunately allow what would be the most helpful semantics for a compiler, which would be to allow variables of type int_fast16_t
whose address is not taken to arbitrarily behave as 16-bit types or larger types, depending upon what is convenient. Consider, for example, the method:
int32_t blah(int32_t x)
{
int_fast16_t y = x;
return y;
}
On many platforms, 16-bit integers stored in memory can often be manipulated just as those stored in registers, but there are no instructions to perform 16-bit operations on registers. If an int_fast16_t
variable stored in memory are only capable of holding -32768 to +32767, that same restriction would apply to int_fast16_t
variables stored in registers. Since coercing oversized values into signed integer types too small to hold them is implementation-defined behavior, that would compel the above code to add instructions to sign-extend the lower 16 bits of x
before returning it; if the Standard allowed for such a type, a flexible "at least 16 bits, but more if convenient" type could eliminate the need for such instructions.