I am having a pointer to the common static method
class MyClass
{
private:
static double ( *pfunction ) ( const Object *, const Object *);
...
};
<
template <class T>
static T ( *pfunction ) ( const Object <T> *, const Object <T> *);
Template of function pointer is illegal in C++. Be it inside a class, or simply outside a class. You cannot write this (not even outside a class):
template <class X>
void (*PtrToFunction) (X);
See this sample : http://www.ideone.com/smh73
The C++ Standard says in $14/1,
A template defines a family of classes or functions.
Please note that it does NOT say "A template defines a family of classes, functions or function pointers". So what you're trying to do is, defining "a family of function pointers" using template, which isn't allowed.
Generic Functors from Loki library would be an elegant solution to the kind of problem you're having. :-)
In the second case, getA
is not a function anymore but a function template, and you can't have a pointer to function template.
What you can do is have pfunction
point to a particular getA
instance (ie: for T = int
) :
class MyClass
{
static double (*pfunction)(const Object<int> *, const Object<int> *);
};
double (*MyClass::pfunction)(const Object<int> *o1, const Object<int> *o2) = &SomeClass::getA<int>;
But I don't think there is a way to get pfunction
to point on any possible instance of getA
.
One thing you can do is have a copy of the template member function in the cpp file and point to that i.e.
template <+typename ElementType>
int PQueueHeap<ElementType>::compareFunction(ElementType First,ElementType Second)
{
if (First>Second) return 1; else if (First==Second) return 0; else return -1;
}
// you cannot point to above
however you can point to
template <+typename ElementType>
int compareFunction(ElementType First,ElementType Second)
{
if (First>Second) return 1; else if (First==Second) return 0; else return -1;
} // No error and it works!
template is a template :) it's not a concrete type and cannot be used as a member. e.g. you cannot define following class:
class A
{
template <class T> std::vector<T> member;
}
because template <class T> std::vector<T> member;
is something that potentially can be specialized to many different types. you can do something like this:
template <class T>
struct A
{
static T (*pfunction)();
};
struct B
{
template <class T>
static T getT();
};
int (*A<int>::pfunction)() = &B::getT<int>;
here A<int>
is a specialized template and so has specialized member