I wonder where should we use lambda expression over functor in C++. To me, these two techniques are basically the same, even functor is more elegant and cleaner tha
Small functions that are not repeated.
The main complain about functors is that they are not in the same place that they were used. So you had to find and read the functor out of context to the place it was being used in (even if it is only being used in one place).
The other problem was that functor required some wiring to get parameters into the functor object. Not complex but all basic boilerplate code. And boiler plate is susceptible to cut and paste problems.
Lambda try and fix both these. But I would use functors if the function is repeated in multiple places or is larger than (can't think up an appropriate term as it will be context sensitive) small.
Lambdas are basically just syntactic sugar that implement functors (NB: closures are not simple.) In C++0x, you can use the auto keyword to store lambdas locally, and std::function will enable you to store lambdas, or pass them around in a type-safe manner.
Check out the Wikipedia article on C++0x.
A lambda expression creates an nameless functor, it's syntactic sugar.
So you mainly use it if it makes your code look better. That generally would occur if either (a) you aren't going to reuse the functor, or (b) you are going to reuse it, but from code so totally unrelated to the current code that in order to share it you'd basically end up creating my_favourite_two_line_functors.h
, and have disparate files depend on it.
Pretty much the same conditions under which you would type any line(s) of code, and not abstract that code block into a function.
That said, with range-for statements in C++0x, there are some places where you would have used a functor before where it might well make your code look better now to write the code as a loop body, not a functor or a lambda.
Conceptually, the decision of which to use is driven by the same criterion as using a named variable versus a in-place expression or constant...
size_t length = strlen(x) + sizeof(y) + z++ + strlen('\0');
...
allocate(length);
std::cout << length;
...here, creating a length variable encourages the program to consider it's correctness and meaning in isolation of it's later use. The name hopefully conveys enough that it can be understood intuitively and independently of it's initial value. It then allows the value to be used several times without repeating the expression (while handling z
being different). While here...
allocate(strlen(x) + sizeof(y) + z++ + strlen('\0'));
...the total code is reduced and the value is localised at the point it's needed. The only thing to "carry forwards" from a reading of this line is the side effects of allocation and increment (z), but there's no extra local variable with scope or later use to consider. The programmer has to mentally juggle less state while continuing their analysis of the code.
The same distinction applies to functions versus inline statements. For the purposes of answering your question, functors versus lambdas can be seen as just a particular case of this function versus inlining decision.
As you pointed out, it works best when you need a one-off and the coding overhead of writing it out as a function isn't worth it.
1) It's trivial and trying to share it is more work than benefit.
2) Defining a functor simply adds complexity (due to having to make a bunch of member variables and crap).
If neither of those things is true then maybe you should think about defining a functor.
Edit: it seems to be that you need an example of when it would be nice to use a lambda over a functor. Here you go:
typedef std::vector< std::pair<int,std::string> > whatsit_t;
int find_it(std::string value, whatsit_t const& stuff)
{
auto fit = std::find_if(stuff.begin(), stuff.end(), [value](whatsit_t::value_type const& vt) -> bool { return vt.second == value; });
if (fit == stuff.end()) throw std::wtf_error();
return fit->first;
}
Without lambdas you'd have to use something that similarly constructs a functor on the spot or write an externally linkable functor object for something that's annoyingly trivial.
BTW, I think maybe wtf_error is an extension.