I had this activity:
public class MapViewer extends Activity {
private GoogleMap map;
private Database db = new Database(this);
protected void
Here you should work with ClusterManager itself. For example, setting on cluster item click:
mClusterManager.setOnClusterItemClickListener(new ClusterManager.OnClusterItemClickListener<MyItem>() {
@Override
public boolean onClusterItemClick(MyItem item) {
//put your code here
return false;
}
});
And there are other different methods in ClusterManager class. You'll need a less obvious code to assign info window to marker or cluster - you should use this code:
mClusterManager.getMarkerCollection().setOnInfoWindowAdapter(new MarkerInfoWindowAdapter());
mClusterManager.getClusterMarkerCollection().setOnInfoWindowAdapter(new ClusterInfoWindow());
There MarkerInfoWindowAdapter and ClusterWindowAdapter is your classes, which implements GoogleMap.InfoWindowAdapter.
With icons it's a little harder, because clustering changes icons to default. You should use method:
public void setRenderer(com.google.maps.android.clustering.view.ClusterRenderer<T> view)
You could your own renderer class and override some methods. For example, to set custom icons use such a class:
class OwnIconRendered extends DefaultClusterRenderer<MyItem> {
public OwnIconRendered(Context context, GoogleMap map,
ClusterManager<MyItem> clusterManager) {
super(context, map, clusterManager);
}
@Override
protected void onBeforeClusterItemRendered(MyItem item, MarkerOptions markerOptions) {
markerOptions.icon(item.getIcon());
markerOptions.snippet(item.getSnippet());
markerOptions.title(item.getTitle());
super.onBeforeClusterItemRendered(item, markerOptions);
}
}
And use it in such way:
mClusterManager.setRenderer(new OwnIconRendered(activity.getApplicationContext(), getMap(), mClusterManager));