I keep stumbling on the format specifiers for the printf() family of functions. What I want is to be able to print a double (or float) with a maximum given number of digits
I found problems in some of the solutions posted. I put this together based on answers above. It seems to work for me.
int doubleEquals(double i, double j) {
return (fabs(i - j) < 0.000001);
}
void printTruncatedDouble(double dd, int max_len) {
char str[50];
int match = 0;
for ( int ii = 0; ii < max_len; ii++ ) {
if (doubleEquals(dd * pow(10,ii), floor(dd * pow(10,ii)))) {
sprintf (str,"%f", round(dd*pow(10,ii))/pow(10,ii));
match = 1;
break;
}
}
if ( match != 1 ) {
sprintf (str,"%f", round(dd*pow(10,max_len))/pow(10,max_len));
}
char *pp;
int count;
pp = strchr (str,'.');
if (pp != NULL) {
count = max_len;
while (count >= 0) {
count--;
if (*pp == '\0')
break;
pp++;
}
*pp-- = '\0';
while (*pp == '0')
*pp-- = '\0';
if (*pp == '.') {
*pp = '\0';
}
}
printf ("%s\n", str);
}
int main(int argc, char **argv)
{
printTruncatedDouble( -1.999, 2 ); // prints -2
printTruncatedDouble( -1.006, 2 ); // prints -1.01
printTruncatedDouble( -1.005, 2 ); // prints -1
printf("\n");
printTruncatedDouble( 1.005, 2 ); // prints 1 (should be 1.01?)
printTruncatedDouble( 1.006, 2 ); // prints 1.01
printTruncatedDouble( 1.999, 2 ); // prints 2
printf("\n");
printTruncatedDouble( -1.999, 3 ); // prints -1.999
printTruncatedDouble( -1.001, 3 ); // prints -1.001
printTruncatedDouble( -1.0005, 3 ); // prints -1.001 (shound be -1?)
printTruncatedDouble( -1.0004, 3 ); // prints -1
printf("\n");
printTruncatedDouble( 1.0004, 3 ); // prints 1
printTruncatedDouble( 1.0005, 3 ); // prints 1.001
printTruncatedDouble( 1.001, 3 ); // prints 1.001
printTruncatedDouble( 1.999, 3 ); // prints 1.999
printf("\n");
exit(0);
}
A simple solution but it gets the job done, assigns a known length and precision and avoids the chance of going exponential format (which is a risk when you use %g):
// Since we are only interested in 3 decimal places, this function
// can avoid any potential miniscule floating point differences
// which can return false when using "=="
int DoubleEquals(double i, double j)
{
return (fabs(i - j) < 0.000001);
}
void PrintMaxThreeDecimal(double d)
{
if (DoubleEquals(d, floor(d)))
printf("%.0f", d);
else if (DoubleEquals(d * 10, floor(d * 10)))
printf("%.1f", d);
else if (DoubleEquals(d * 100, floor(d* 100)))
printf("%.2f", d);
else
printf("%.3f", d);
}
Add or remove "elses" if you want a max of 2 decimals; 4 decimals; etc.
For example if you wanted 2 decimals:
void PrintMaxTwoDecimal(double d)
{
if (DoubleEquals(d, floor(d)))
printf("%.0f", d);
else if (DoubleEquals(d * 10, floor(d * 10)))
printf("%.1f", d);
else
printf("%.2f", d);
}
If you want to specify the minimum width to keep fields aligned, increment as necessary, for example:
void PrintAlignedMaxThreeDecimal(double d)
{
if (DoubleEquals(d, floor(d)))
printf("%7.0f", d);
else if (DoubleEquals(d * 10, floor(d * 10)))
printf("%9.1f", d);
else if (DoubleEquals(d * 100, floor(d* 100)))
printf("%10.2f", d);
else
printf("%11.3f", d);
}
You could also convert that to a function where you pass the desired width of the field:
void PrintAlignedWidthMaxThreeDecimal(int w, double d)
{
if (DoubleEquals(d, floor(d)))
printf("%*.0f", w-4, d);
else if (DoubleEquals(d * 10, floor(d * 10)))
printf("%*.1f", w-2, d);
else if (DoubleEquals(d * 100, floor(d* 100)))
printf("%*.2f", w-1, d);
else
printf("%*.3f", w, d);
}
Hit the same issue, double precision is 15 decimal, and float precision is 6 decimal, so I wrote to 2 functions for them separately
#include <stdio.h>
#include <math.h>
#include <string>
#include <string.h>
std::string doublecompactstring(double d)
{
char buf[128] = {0};
if (isnan(d))
return "NAN";
sprintf(buf, "%.15f", d);
// try to remove the trailing zeros
size_t ccLen = strlen(buf);
for(int i=(int)(ccLen -1);i>=0;i--)
{
if (buf[i] == '0')
buf[i] = '\0';
else
break;
}
return buf;
}
std::string floatcompactstring(float d)
{
char buf[128] = {0};
if (isnan(d))
return "NAN";
sprintf(buf, "%.6f", d);
// try to remove the trailing zeros
size_t ccLen = strlen(buf);
for(int i=(int)(ccLen -1);i>=0;i--)
{
if (buf[i] == '0')
buf[i] = '\0';
else
break;
}
return buf;
}
int main(int argc, const char* argv[])
{
double a = 0.000000000000001;
float b = 0.000001f;
printf("a: %s\n", doublecompactstring(a).c_str());
printf("b: %s\n", floatcompactstring(b).c_str());
return 0;
}
output is
a: 0.000000000000001
b: 0.000001
Slight variation on above:
Code here:
void EliminateTrailingFloatZeros(char *iValue)
{
char *p = 0;
for(p=iValue; *p; ++p) {
if('.' == *p) {
while(*++p);
while('0'==*--p) *p = '\0';
if(*p == '.') *p = '\0';
break;
}
}
}
It still has potential for overflow, so be careful ;P
I like the answer of R. slightly tweaked:
float f = 1234.56789;
printf("%d.%.0f", f, 1000*(f-(int)f));
'1000' determines the precision.
Power to the 0.5 rounding.
EDIT
Ok, this answer was edited a few times and I lost track what I was thinking a few years back (and originally it did not fill all the criteria). So here is a new version (that fills all criteria and handles negative numbers correctly):
double f = 1234.05678900;
char s[100];
int decimals = 10;
sprintf(s,"%.*g", decimals, ((int)(pow(10, decimals)*(fabs(f) - abs((int)f)) +0.5))/pow(10,decimals));
printf("10 decimals: %d%s\n", (int)f, s+1);
And the test cases:
#import <stdio.h>
#import <stdlib.h>
#import <math.h>
int main(void){
double f = 1234.05678900;
char s[100];
int decimals;
decimals = 10;
sprintf(s,"%.*g", decimals, ((int)(pow(10, decimals)*(fabs(f) - abs((int)f)) +0.5))/pow(10,decimals));
printf("10 decimals: %d%s\n", (int)f, s+1);
decimals = 3;
sprintf(s,"%.*g", decimals, ((int)(pow(10, decimals)*(fabs(f) - abs((int)f)) +0.5))/pow(10,decimals));
printf(" 3 decimals: %d%s\n", (int)f, s+1);
f = -f;
decimals = 10;
sprintf(s,"%.*g", decimals, ((int)(pow(10, decimals)*(fabs(f) - abs((int)f)) +0.5))/pow(10,decimals));
printf(" negative 10: %d%s\n", (int)f, s+1);
decimals = 3;
sprintf(s,"%.*g", decimals, ((int)(pow(10, decimals)*(fabs(f) - abs((int)f)) +0.5))/pow(10,decimals));
printf(" negative 3: %d%s\n", (int)f, s+1);
decimals = 2;
f = 1.012;
sprintf(s,"%.*g", decimals, ((int)(pow(10, decimals)*(fabs(f) - abs((int)f)) +0.5))/pow(10,decimals));
printf(" additional : %d%s\n", (int)f, s+1);
return 0;
}
And the output of the tests:
10 decimals: 1234.056789
3 decimals: 1234.057
negative 10: -1234.056789
negative 3: -1234.057
additional : 1.01
Now, all criteria are met:
Unfortunately this answer is a two-liner as sprintf
does not return the string.
To get rid of the trailing zeros, you should use the "%g" format:
float num = 1.33;
printf("%g", num); //output: 1.33
After the question was clarified a bit, that suppressing zeros is not the only thing that was asked, but limiting the output to three decimal places was required as well. I think that can't be done with sprintf format strings alone. As Pax Diablo pointed out, string manipulation would be required.