Say I have a C function which takes a variable number of arguments: How can I call another function which expects a variable number of arguments from inside of it, passing a
You can try macro also.
#define NONE 0x00
#define DBG 0x1F
#define INFO 0x0F
#define ERR 0x07
#define EMR 0x03
#define CRIT 0x01
#define DEBUG_LEVEL ERR
#define WHERESTR "[FILE : %s, FUNC : %s, LINE : %d]: "
#define WHEREARG __FILE__,__func__,__LINE__
#define DEBUG(...) fprintf(stderr, __VA_ARGS__)
#define DEBUG_PRINT(X, _fmt, ...) if((DEBUG_LEVEL & X) == X) \
DEBUG(WHERESTR _fmt, WHEREARG,__VA_ARGS__)
int main()
{
int x=10;
DEBUG_PRINT(DBG, "i am x %d\n", x);
return 0;
}
I'm unsure if this works for all compilers, but it has worked so far for me.
void inner_func(int &i)
{
va_list vars;
va_start(vars, i);
int j = va_arg(vars);
va_end(vars); // Generally useless, but should be included.
}
void func(int i, ...)
{
inner_func(i);
}
You can add the ... to inner_func() if you want, but you don't need it. It works because va_start uses the address of the given variable as the start point. In this case, we are giving it a reference to a variable in func(). So it uses that address and reads the variables after that on the stack. The inner_func() function is reading from the stack address of func(). So it only works if both functions use the same stack segment.
The va_start and va_arg macros will generally work if you give them any var as a starting point. So if you want you can pass pointers to other functions and use those too. You can make your own macros easily enough. All the macros do is typecast memory addresses. However making them work for all the compilers and calling conventions is annoying. So it's generally easier to use the ones that come with the compiler.
Let's say you have a typical variadic function you've written. Because at least one argument is required before the variadic one ...
, you have to always write an extra argument in usage.
Or do you?
If you wrap your variadic function in a macro, you need no preceding arg. Consider this example:
#define LOGI(...)
((void)__android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__))
This is obviously far more convenient, since you needn't specify the initial argument every time.
/// logs all messages below this level, level 0 turns off LOG
#ifndef LOG_LEVEL
#define LOG_LEVEL 5 // 0:off, 1:error, 2:warning, 3: info, 4: debug, 5:verbose
#endif
#define _LOG_FORMAT_SHORT(letter, format) "[" #letter "]: " format "\n"
/// short log
#define log_s(level, format, ...) \
if (level <= LOG_LEVEL) \
printf(_LOG_FORMAT_SHORT(level, format), ##__VA_ARGS__)
usage
log_s(1, "fatal error occurred");
log_s(3, "x=%d and name=%s",2, "ali");
output
[1]: fatal error occurred
[3]: x=2 and name=ali
const char* _getFileName(const char* path)
{
size_t i = 0;
size_t pos = 0;
char* p = (char*)path;
while (*p) {
i++;
if (*p == '/' || *p == '\\') {
pos = i;
}
p++;
}
return path + pos;
}
#define _LOG_FORMAT(letter, format) \
"[" #letter "][%s:%u] %s(): " format "\n", _getFileName(__FILE__), __LINE__, __FUNCTION__
#ifndef LOG_LEVEL
#define LOG_LEVEL 5 // 0:off, 1:error, 2:warning, 3: info, 4: debug, 5:verbose
#endif
/// long log
#define log_l(level, format, ...) \
if (level <= LOG_LEVEL) \
printf(_LOG_FORMAT(level, format), ##__VA_ARGS__)
usage
log_s(1, "fatal error occurred");
log_s(3, "x=%d and name=%s",2, "ali");
output
[1][test.cpp:97] main(): fatal error occurred
[3][test.cpp:98] main(): x=2 and name=ali
you can write custom print function and pass ...
args to it and it is also possible to combine this with methods above. source from here
int print_custom(const char* format, ...)
{
static char loc_buf[64];
char* temp = loc_buf;
int len;
va_list arg;
va_list copy;
va_start(arg, format);
va_copy(copy, arg);
len = vsnprintf(NULL, 0, format, arg);
va_end(copy);
if (len >= sizeof(loc_buf)) {
temp = (char*)malloc(len + 1);
if (temp == NULL) {
return 0;
}
}
vsnprintf(temp, len + 1, format, arg);
printf(temp); // replace with any print function you want
va_end(arg);
if (len >= sizeof(loc_buf)) {
free(temp);
}
return len;
}
Variadic Functions can be dangerous. Here's a safer trick:
void func(type* values) {
while(*values) {
x = *values++;
/* do whatever with x */
}
}
func((type[]){val1,val2,val3,val4,0});