I am sure this is not that difficult, but I am having trouble finding info on how to dismiss a keyboard with the return/done key using a textview, not a textfield. here is w
to hide the keyboard touch on any part outside the textbox or textviews in swift 4 use this peace of code in the ViewController class:
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
super.touchesBegan(touches, with event: event)
}
Regards
Add UITextViewDelegate
to your class and then set your delegate for your textView or your textField in viewDidLoad. Should look something like this:
// in viewDidLoad
textField.delegate = self
textView.delegate = self
// hides text views
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if (text == "\n") {
textView.resignFirstResponder()
return false
}
return true
}
// hides text fields
func textField(_ textField: UITextField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool {
if (string == "\n") {
textField.resignFirstResponder()
return false
}
return true
}
The below syntax has been tested for Swift 1.2 & Swift 2.0
func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
if(text == "\n") {
textView.resignFirstResponder()
return false
}
return true
}
Below code will dismissing the keyboard when click return/done key on UITextView
.
In Swift 3.0
import UIKit
class ViewController: UIViewController, UITextViewDelegate {
@IBOutlet var textView: UITextView!
override func viewDidLoad() {
super.viewDidLoad()
textView.delegate = self
}
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool
{
if(text == "\n")
{
view.endEditing(true)
return false
}
else
{
return true
}
}
In Swift 2.2
func textView(textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool
{
if text == "\n"
{
view.endEditing(true)
return false
}
else
{
return true
}
}
Easiest and best way to do this using UITextView Extension.
Credit: http://www.swiftdevcenter.com/uitextview-dismiss-keyboard-swift/
Your ViewController Class
class ViewController: UIViewController {
@IBOutlet weak var myTextView: UITextView!
override func viewDidLoad() {
super.viewDidLoad()
// 1
self.myTextView.addDoneButton(title: "Done", target: self, selector: #selector(tapDone(sender:)))
}
// 2
@objc func tapDone(sender: Any) {
self.view.endEditing(true)
}
}
Add UITextView Extension
extension UITextView {
func addDoneButton(title: String, target: Any, selector: Selector) {
let toolBar = UIToolbar(frame: CGRect(x: 0.0,
y: 0.0,
width: UIScreen.main.bounds.size.width,
height: 44.0))//1
let flexible = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)//2
let barButton = UIBarButtonItem(title: title, style: .plain, target: target, action: selector)//3
toolBar.setItems([flexible, barButton], animated: false)//4
self.inputAccessoryView = toolBar//5
}
}
For more detail: visit full documentation
This works for me:
import UIKit
class ViewController: UIViewController, UITextViewDelegate {
@IBOutlet weak var textView: UITextView!
override func viewDidLoad() {
super.viewDidLoad()
textView.delegate = self
}
/* Updated for Swift 4 */
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if(text == "\n") {
textView.resignFirstResponder()
return false
}
return true
}
/* Older versions of Swift */
func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
if(text == "\n") {
textView.resignFirstResponder()
return false
}
return true
}
}