How can i make i circle picture with swift ?
My ViewController :
import UIKit
import Foundation
class FriendsViewController : UIViewController{
First you need to set equal width and height for getting Circular ImageView.Below I set width and height as 100,100.If you want to set equal width and height according to your required size,set here.
var imageCircle = UIImageView(frame: CGRectMake(0, 0, 100, 100))
Then you need to set height/2 for corner radius
imageCircle.layer.cornerRadius = imageCircle.frame.size.height/2
imageCircle.layer.borderWidth = 1
imageCircle.layer.borderColor = UIColor.blueColor().CGColor
imageCircle.clipsToBounds = true
self.view.addSubview(imageCircle)
struct CircleImage: View {
var image: Image
var body: some View {
image
.clipShape(Circle())
}
}
This is correct for SwiftUI
Don't know if this helps anyone but I was struggling with this problem for awhile, none of the answers online helped me. For me the problem was I had different heights and widths set on the image in storyboard. I tried every solution on stack and it turns out it was something as simple as that. Once I set them both to 200 my circle profile image was perfect. This was code then in my VC.
profileImage2.layer.cornerRadius = profileImage2.frame.size.width/2
profileImage2.clipsToBounds = true
You can simple create extension:
import UIKit
extension UIImageView {
func setRounded() {
let radius = CGRectGetWidth(self.frame) / 2
self.layer.cornerRadius = radius
self.layer.masksToBounds = true
}
}
and use it as below:
imageView.setRounded()
All the answers above couldn't solve the problem in my case. My ImageView
was placed in a customized UITableViewCell
. Therefore I had also call the layoutIfNeeded()
method from here. Example:
class NameTableViewCell:UITableViewCell,UITextFieldDelegate { ...
override func awakeFromNib() {
self.layoutIfNeeded()
profileImageView.layoutIfNeeded()
profileImageView.isUserInteractionEnabled = true
let square = profileImageView.frame.size.width < profileImageView.frame.height ? CGSize(width: profileImageView.frame.size.width, height: profileImageView.frame.size.width) : CGSize(width: profileImageView.frame.size.height, height: profileImageView.frame.size.height)
profileImageView.addGestureRecognizer(tapGesture)
profileImageView.layer.cornerRadius = square.width/2
profileImageView.clipsToBounds = true;
}
This way is the least expensive way and always keeps your image view rounded:
class RoundedImageView: UIImageView {
override init(frame: CGRect) {
super.init(frame: frame)
clipsToBounds = true
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
clipsToBounds = true
}
override func layoutSubviews() {
super.layoutSubviews()
assert(bounds.height == bounds.width, "The aspect ratio isn't 1/1. You can never round this image view!")
layer.cornerRadius = bounds.height / 2
}
}
The other answers are telling you to make views rounded based on frame calculations set in a UIViewController
s viewDidLoad()
method. This isn't correct, since it isn't sure what the final frame will be.