What h.264 format loads on android AND IOS?

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清酒与你
清酒与你 2020-12-04 08:10

Theoretically both IOS and ANDROID will play h.264 files, but I can\'t figure out a setting to encode them so they actually work cross platform. Does anybody know how to enc

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  • 2020-12-04 08:25

    I used this to make an Android and iOS app with embedded videos. The videos played in both versions. (Android example) (iOS example)

    Supplemental answer

    This answer is a supplement to the accepted answer explaining some of the parameters.

    ffmpeg 
    -y                  # Overwrite output files without asking.
    -i input_filename   # input file name    
    -s 432x320          # size of output file
    -b:v 384k           # bitrate for video
    -vcodec libx264     # use H.264 video codec
    -flags +loop+mv4    # use loop filter and four motion vector by macroblock
    -cmp 256            # ??? Full pel motion estimation compare function
    -partitions +parti4x4+parti8x8+partp4x4+partp8x8      #???
    -subq 6             # determines algorythms for subpixel motion searching and partition decision
    -trellis 0          # optimal rounding choices
    -refs 5             # number of frames referenced prior to current frame
    -bf 0               # turn of B-frames, something to do with H.264 and Baseline Profile
    -flags2 +mixed_refs # ??? gave me an error so I just deleted it
    -coder 0            # turn of the CABAC entropy encoder
    -me_range 16        # max range of the motion search
    -g 250              # GOP length (250 is the recommended default)
    -keyint_min 25      # Minimum GOP length (25 is the recommended default)
    -sc_threshold 40    # adjusts sensitivity of x264's scenecut detection (default is 40) 
    -i_qfactor 0.71     # Qscale difference between I-frames and P-frames (0.71 is the recommended default)
    -qmin 10 -qmax 51   # min and max quantizer (10 and 51 are the recommended defaults)
    -qdiff 4            # max QP step (4 is recommended default)
    -c:a aac            # Set the audio codec to use AAC
    -ac 1               # number of audio channels 
    -ar 16000           # audio sampling frequency
    -r 13               # frames per second
    -ab 32000           # audio bitrate
    -aspect 3:2         # sample aspect ratio
    output_filename     # name of the output file
    

    Feel free to edit this if you can fill in some of the details I wasn't sure about.

    Here it is again in a cut-and-paste format. (I also had to add the -strict -2 parameter to get aac to work on my computer.)

    ffmpeg -y -i input_file.avi -s 432x320 -b:v 384k -vcodec libx264 -flags +loop+mv4 -cmp 256 -partitions +parti4x4+parti8x8+partp4x4+partp8x8 -subq 6 -trellis 0 -refs 5 -bf 0 -coder 0 -me_range 16 -g 250 -keyint_min 25 -sc_threshold 40 -i_qfactor 0.71 -qmin 10 -qmax 51 -qdiff 4 -c:a aac -ac 1 -ar 16000 -r 13 -ab 32000 -aspect 3:2 -strict -2 output_file.mp4
    

    Further Study

    Most of this information I found at the following links:

    • ffmpeg Documentation
    • x264 FFmpeg Options Guide
    • FFMPEG An Intermediate Guide/Flags Flags

    See also

    • Android VideoView example
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  • 2020-12-04 08:25

    See Android Supported Media Formats, which states that h.264 is only supported in Android 3.0+. Earlier versions of Android support h.263. EDIT: As mportuesisf mentions below, I misinterpreted the linked table. Ignore this answer.

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  • 2020-12-04 08:28

    Here's the ffmpeg command line we use to transcode to MPEG-4 h.264 in our production environment. We've tested the output on several Android devices, as well as iOS. You can use this as a starting point, just tweaking things like frame size/frame rate and qfactor.

    ffmpeg -y 
    -i #{input_file} 
    -s 432x320 
    -b 384k 
    -vcodec libx264 
    -flags +loop+mv4 
    -cmp 256 
    -partitions +parti4x4+parti8x8+partp4x4+partp8x8 
    -subq 6 
    -trellis 0 
    -refs 5 
    -bf 0 
    -flags2 +mixed_refs 
    -coder 0 
    -me_range 16 
    -g 250 
    -keyint_min 25 
    -sc_threshold 40 
    -i_qfactor 0.71 
    -qmin 10 -qmax 51 
    -qdiff 4 
    -acodec libfaac 
    -ac 1 
    -ar 16000 
    -r 13 
    -ab 32000 
    -aspect 3:2 
    #{output_file}
    

    Some of the important options affecting Android compatibility are:

    -coder 0      Uses CAVLAC rather than CABAC entropy encoding (CABAC not supported on Android)
    -trellis 0    Should be shut off, requires CABAC
    -bf 0         Turns off B-frames, not supported on Android or other h.264 Baseline Profile devices
    -subq 6       Determines what algorithms are used for subpixel motion searching. 7 applies to B-frames, not supported on Android.
    -refs 5       Determines how many frames are referenced prior to the current frame.  Increasing this number could affect compatibility
    

    After we encode our video with this ffmpeg recipe, we also pass the video through qt-faststart. This step rechunks the video for streaming. We stream it over HTTP to an embedded VideoView within our Android app. No problems streaming to any Android device we're aware of.

    Update 2013-06-17: I just wanted to add a note that it's best to stick with "baseline" profile for H.264 encoding for maximum compatibility across all Android devices. The above command line doesn't explicitly specify an H.264 profile, but ffmpeg does have a -profile command line flag that is useful if you are using its presets. You probably shouldn't mess with -profile. I have encoded videos for my ASUS Transformer 300 tablet (Android 4.2) using "main" rather than "baseline" profile (via Handbrake). The "main" profile gave problems with audio getting out of sync with video on playback.

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