If I assign an integer value to change a certain text size of a TextView
using java code, the value is interpreted as pixel (px
).
Now does
Based on the the source code of setTextSize
:
public void setTextSize(int unit, float size) {
Context c = getContext();
Resources r;
if (c == null)
r = Resources.getSystem();
else
r = c.getResources();
setRawTextSize(TypedValue.applyDimension(
unit, size, r.getDisplayMetrics()));
}
I build this function for calulating any demension to pixels:
int getPixels(int unit, float size) {
DisplayMetrics metrics = Resources.getSystem().getDisplayMetrics();
return (int)TypedValue.applyDimension(unit, size, metrics);
}
Where unit is something like TypedValue.COMPLEX_UNIT_SP
.
Thanks @John Leehey and @PeterH:
desiredSp = getResources().getDimension(R.dimen.desired_sp);
density = getResources().getDisplayMetrics().density;
textView.setTextSize(TypedValue.COMPLEX_UNIT_SP, desiredSp / density);
The thing is if you define R.dimen.desired_sp to 25 in your dimen.xml
semeTextView.setTextSize(TypedValue.COMPLEX_UNIT_PX,
context.getResources().getDimension(R.dimen.text_size_in_dp))
From Api level 1, you can use the public void setTextSize (float size) method.
From the documentation:
Set the default text size to the given value, interpreted as "scaled pixel" units. This size is adjusted based on the current density and user font size preference.
Parameters: size -> float: The scaled pixel size.
So you can simple do:
textView.setTextSize(12); // your size in sp
When the accepted answer doesn't work (for example when dealing with Paint) you can use:
float spTextSize = 12;
float textSize = spTextSize * getResources().getDisplayMetrics().scaledDensity;
textPaint.setTextSize(textSize);
After trying all the solutions and none giving acceptable results (maybe because I was working on a device with default very large fonts), the following worked for me (COMPLEX_UNIT_DIP = Device Independent Pixels):
textView.setTextSize(TypedValue.COMPLEX_UNIT_DIP, 14);