I have UICollectionView
with horizontal scrolling and there are always 2 cells side-by-side per the entire screen. I need the scrolling to stop at the begining
Swift 5
I've found a way to do this without subclassing UICollectionView, just calculating the contentOffset in horizontal. Obviously without isPagingEnabled set true. Here is the code:
var offsetScroll1 : CGFloat = 0
var offsetScroll2 : CGFloat = 0
let flowLayout = UICollectionViewFlowLayout()
let screenSize : CGSize = UIScreen.main.bounds.size
var items = ["1", "2", "3", "4", "5"]
override func viewDidLoad() {
super.viewDidLoad()
flowLayout.scrollDirection = .horizontal
flowLayout.minimumLineSpacing = 7
let collectionView = UICollectionView(frame: CGRect(x: 0, y: 590, width: screenSize.width, height: 200), collectionViewLayout: flowLayout)
collectionView.register(collectionViewCell1.self, forCellWithReuseIdentifier: cellReuseIdentifier)
collectionView.delegate = self
collectionView.dataSource = self
collectionView.backgroundColor = UIColor.clear
collectionView.showsHorizontalScrollIndicator = false
self.view.addSubview(collectionView)
}
func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
offsetScroll1 = offsetScroll2
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
offsetScroll1 = offsetScroll2
}
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>){
let indexOfMajorCell = self.desiredIndex()
let indexPath = IndexPath(row: indexOfMajorCell, section: 0)
flowLayout.collectionView!.scrollToItem(at: indexPath, at: .centeredHorizontally, animated: true)
targetContentOffset.pointee = scrollView.contentOffset
}
private func desiredIndex() -> Int {
var integerIndex = 0
print(flowLayout.collectionView!.contentOffset.x)
offsetScroll2 = flowLayout.collectionView!.contentOffset.x
if offsetScroll2 > offsetScroll1 {
integerIndex += 1
let offset = flowLayout.collectionView!.contentOffset.x / screenSize.width
integerIndex = Int(round(offset))
if integerIndex < (items.count - 1) {
integerIndex += 1
}
}
if offsetScroll2 < offsetScroll1 {
let offset = flowLayout.collectionView!.contentOffset.x / screenSize.width
integerIndex = Int(offset.rounded(.towardZero))
}
let targetIndex = integerIndex
return targetIndex
}
i created a custom collection view layout here that supports:
it's as easy as:
let layout = PagingCollectionViewLayout()
layout.itemSize =
layout.minimumLineSpacing =
layout.scrollDirection =
you can just add PagingCollectionViewLayout.swift to your project
or
add pod 'PagingCollectionViewLayout'
to your podfile
This is my solution, in Swift 4.2, I wish it could help you.
class SomeViewController: UIViewController {
private lazy var flowLayout: UICollectionViewFlowLayout = {
let layout = UICollectionViewFlowLayout()
layout.itemSize = CGSize(width: /* width */, height: /* height */)
layout.minimumLineSpacing = // margin
layout.minimumInteritemSpacing = 0.0
layout.sectionInset = UIEdgeInsets(top: 0.0, left: /* margin */, bottom: 0.0, right: /* margin */)
layout.scrollDirection = .horizontal
return layout
}()
private lazy var collectionView: UICollectionView = {
let collectionView = UICollectionView(frame: .zero, collectionViewLayout: flowLayout)
collectionView.showsHorizontalScrollIndicator = false
collectionView.dataSource = self
collectionView.delegate = self
// collectionView.register(SomeCell.self)
return collectionView
}()
private var currentIndex: Int = 0
}
// MARK: - UIScrollViewDelegate
extension SomeViewController {
func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
guard scrollView == collectionView else { return }
let pageWidth = flowLayout.itemSize.width + flowLayout.minimumLineSpacing
currentIndex = Int(scrollView.contentOffset.x / pageWidth)
}
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
guard scrollView == collectionView else { return }
let pageWidth = flowLayout.itemSize.width + flowLayout.minimumLineSpacing
var targetIndex = Int(roundf(Float(targetContentOffset.pointee.x / pageWidth)))
if targetIndex > currentIndex {
targetIndex = currentIndex + 1
} else if targetIndex < currentIndex {
targetIndex = currentIndex - 1
}
let count = collectionView.numberOfItems(inSection: 0)
targetIndex = max(min(targetIndex, count - 1), 0)
print("targetIndex: \(targetIndex)")
targetContentOffset.pointee = scrollView.contentOffset
var offsetX: CGFloat = 0.0
if targetIndex < count - 1 {
offsetX = pageWidth * CGFloat(targetIndex)
} else {
offsetX = scrollView.contentSize.width - scrollView.width
}
collectionView.setContentOffset(CGPoint(x: offsetX, y: 0.0), animated: true)
}
}
You can use the following library: https://github.com/ink-spot/UPCarouselFlowLayout
It's very simple and ofc you do not need to think about details like other answers contain.
Many solutions presented here result in some weird behaviour that doesn't feel like properly implemented paging.
The solution presented in this tutorial, however, doesn't seem to have any issues. It just feels like a perfectly working paging algorithm. You can implement it in 5 simple steps:
private var indexOfCellBeforeDragging = 0
collectionView
delegate
like this: collectionView.delegate = self
UICollectionViewDelegate
via an extension: extension YourType: UICollectionViewDelegate { }
Add the following method to the extension implementing the UICollectionViewDelegate
conformance and set a value for pageWidth
:
func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
let pageWidth = // The width your page should have (plus a possible margin)
let proportionalOffset = collectionView.contentOffset.x / pageWidth
indexOfCellBeforeDragging = Int(round(proportionalOffset))
}
Add the following method to the extension implementing the UICollectionViewDelegate
conformance, set the same value for pageWidth
(you may also store this value at a central place) and set a value for collectionViewItemCount
:
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
// Stop scrolling
targetContentOffset.pointee = scrollView.contentOffset
// Calculate conditions
let pageWidth = // The width your page should have (plus a possible margin)
let collectionViewItemCount = // The number of items in this section
let proportionalOffset = collectionView.contentOffset.x / pageWidth
let indexOfMajorCell = Int(round(proportionalOffset))
let swipeVelocityThreshold: CGFloat = 0.5
let hasEnoughVelocityToSlideToTheNextCell = indexOfCellBeforeDragging + 1 < collectionViewItemCount && velocity.x > swipeVelocityThreshold
let hasEnoughVelocityToSlideToThePreviousCell = indexOfCellBeforeDragging - 1 >= 0 && velocity.x < -swipeVelocityThreshold
let majorCellIsTheCellBeforeDragging = indexOfMajorCell == indexOfCellBeforeDragging
let didUseSwipeToSkipCell = majorCellIsTheCellBeforeDragging && (hasEnoughVelocityToSlideToTheNextCell || hasEnoughVelocityToSlideToThePreviousCell)
if didUseSwipeToSkipCell {
// Animate so that swipe is just continued
let snapToIndex = indexOfCellBeforeDragging + (hasEnoughVelocityToSlideToTheNextCell ? 1 : -1)
let toValue = pageWidth * CGFloat(snapToIndex)
UIView.animate(
withDuration: 0.3,
delay: 0,
usingSpringWithDamping: 1,
initialSpringVelocity: velocity.x,
options: .allowUserInteraction,
animations: {
scrollView.contentOffset = CGPoint(x: toValue, y: 0)
scrollView.layoutIfNeeded()
},
completion: nil
)
} else {
// Pop back (against velocity)
let indexPath = IndexPath(row: indexOfMajorCell, section: 0)
collectionView.scrollToItem(at: indexPath, at: .left, animated: true)
}
}
Kind of like evya's answer, but a little smoother because it doesn't set the targetContentOffset to zero.
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset {
if ([scrollView isKindOfClass:[UICollectionView class]]) {
UICollectionView* collectionView = (UICollectionView*)scrollView;
if ([collectionView.collectionViewLayout isKindOfClass:[UICollectionViewFlowLayout class]]) {
UICollectionViewFlowLayout* layout = (UICollectionViewFlowLayout*)collectionView.collectionViewLayout;
CGFloat pageWidth = layout.itemSize.width + layout.minimumInteritemSpacing;
CGFloat usualSideOverhang = (scrollView.bounds.size.width - pageWidth)/2.0;
// k*pageWidth - usualSideOverhang = contentOffset for page at index k if k >= 1, 0 if k = 0
// -> (contentOffset + usualSideOverhang)/pageWidth = k at page stops
NSInteger targetPage = 0;
CGFloat currentOffsetInPages = (scrollView.contentOffset.x + usualSideOverhang)/pageWidth;
targetPage = velocity.x < 0 ? floor(currentOffsetInPages) : ceil(currentOffsetInPages);
targetPage = MAX(0,MIN(self.projects.count - 1,targetPage));
*targetContentOffset = CGPointMake(MAX(targetPage*pageWidth - usualSideOverhang,0), 0);
}
}
}